The Map q3dm1-02 by Camel-XP is:
Questions:
1) Why so much red?! (that's not a question )
2) Did you make this one for excessive?
3) Which gametype you had in mind? (freeze, tdm etc)
If you made it for excessive it doesn't really work, for my game style at least. Tiny corridors and "hidden" places get in the way of the action imo. The red got on my nerves after a while .
It's pretty much a space map i think
Indoors there is very little gameplay and outdoors the walls seem pointless! Outside i felt everything a little "flat" despite the big building. As i said a space map
If you wanted to change something that would be (at least imo):
1)Get rid of all this red
2)Make some more interesting and bigger rooms inside
3)Get rid of those "hide and seek" places in the map
4)The outside needs something more i think. Maybe some voids or something.
The bottom line: it's a space map but i don't think that this is what you wanted to do
(i like space maps )
Hope you don't take all this the wrong way
---edit---
I really enjoy playing custom maps and i would really like to see some more on the servers
for xp u need defenitly biger tunels couse of powerful bfg, and these walls well they ae lamoust not needed couse every will do bfg jumps and will fight in air, sure they do help in camping these flying guys, so im prefer that none for freeze
like that green portal and spot with T
i liked it very much...the only problem is that it turns into a space map , very rapidly. and the red textures of course. go on like that camel.dont stop doing maps
Yes, good map Camel, very nice. It would be better tho, if you would change the things that Tartarus, HQ and Casa pointed out. Keep at it, m8 !
It nice work camel....
Im uploaded on my server
The map I start creating about half year ago and it was create for
Quake3 for TDM 16-24 players...
And this is the finished project, map is completed and I be not add and change any things on it anymore, coz if I add more details and rooms this may cause graphic too work slower! In sometime ago I have one
own map conversion of q3dm17 and she was big for 18 players, and I have others great maps, but format of my PC erase them all
Now when I have Internet I have no time for doing maps I must fragging and fragging.