Timelimit Bug

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Al1en|SDC|
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Joined: Sep 2007
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In my server, when the timelimit hits 0, it bugs.... The map is restarted and after that the timilimit hits 0 again, and again the map is restarted again timelimit hits 0 and so on....

Please reply ....

rUnThEoN?!
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Skullheadq3's picture
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Joined: Dec 2005
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DE Germany
Timelimit Bug

include a rotation

hurrenson: "This idiot is apparently not familiar with a rail/sniper style."

Al1en|SDC|
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Joined: Sep 2007
Posts:
Timelimit Bug

I have a rotation:
[code:1]timelimit: 30
capturelimit: 10
g_gametype: 4

q3ctf1//1
q3ctf2//2
q3ctf3//3
q3ctf4//4
mkbase//5
ZB_CTF_1//6
q3w2//7
q3w3//8
q3w4//9
q3w5//10
q3wcp1//11
q3wcp2//12
q3wcp3//13
q3wcp4//14
q3wctf3//15
q3hockey//16
pigskin//17
overkill_ctf//18[/code:1]

rUnThEoN?!
Site administrator
Skullheadq3's picture
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Joined: Dec 2005
Posts:
DE Germany
Timelimit Bug

it obviously doesnt seem to work (ur rotation)

hurrenson: "This idiot is apparently not familiar with a rail/sniper style."

mow Q [EN]
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Joined: Nov 2003
Posts:
Timelimit Bug

remove that //xy or leave at least a space betweem map and //xy

Al1en|SDC|
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Joined: Sep 2007
Posts:
Timelimit Bug

It seems to work now lol:
[code:1]timelimit: 30
capturelimit: 10
g_gametype: 4

q3ctf1 //1
q3ctf2 //2
q3ctf3 //3
q3ctf4 //4
mkbase //5
ZB_CTF_1 //6
q3w2 //7
q3w3 //8
q3w4 //9
q3w5 //10
q3wcp1 //11
q3wcp2 //12
q3wcp3 //13
q3wcp4 //14
q3wctf3 //15
q3hockey //16
pigskin //17
overkill_ctf //18[/code:1]