WHITE TEXTURE WTF:/

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ROSOMAK
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Hi i have problem witch graphic texture in quake (picture). When map is change sometimes i have white texture on map or i see white rocket itp, and i must reload cfg. Confused . Graphic card ATI RADEON HD4650 witch driver CATALYST 8.9.

ROSOMAK
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Re: WHITE TEXTURE WTF:/

TraX [EN]
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UA Ukraine
Re: WHITE TEXTURE WTF:/

Maybe try the newest driver. 10.12. www.amd.com

ASSCARI * DSS
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Re: WHITE TEXTURE WTF:/

Try r_mapoverbrightbits change, it should help.

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ROSOMAK
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Re: WHITE TEXTURE WTF:/

mapoverb i have now default i reinstall driver graphic card and now is good but I think that this problem is related to com_hunkmegs and this shit i use com_hunkmegs 256 but when i do this exec my.cfg i have i console this com_hunkMegs 128 ; default 56 ; latched 256 ? why is 128 i use snd_restart and in_restart in cfg mb vid_restart too? or something cmd to restart hunkmegs? because sometimes server on exit map kick me for this.

ASSCARI * DSS
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Re: WHITE TEXTURE WTF:/

You need to restart whole q3 for such commands, so better add this commands for baseq cfg.

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rUnThEoN?!
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DE Germany
Re: WHITE TEXTURE WTF:/

vid_restart is enough for mapoverbrightbits imo, if its map dependend, just reload map via \map mapname.

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IMPULSE
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Re: WHITE TEXTURE WTF:/

r_lightmap 0

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