Winner's Taunt
Hi guys ...
iam searching for a command or smth else which can turn off the winner's taunt in team games. My model is klesk and when i play freeze/tdm and my team wins it makes a very sucky taunt which should be an "yeah we rock" in kleskish
perhaps anybody knows how to turn off, would be very great cause when my team wins (in freeze) and i spawn and it makes this sucky taunt, i cant hear enemys spawning near to me ...
Thx in advance
./Base
Imo its imposible to turn off. There is one command for turn off taunt: cg_noTaunt 1 but it wont work, i suppose its thing in e+ code what force model to taunt after won round without check cg_noTaunt command.
Yeah, the command to toggle that one isn't integrated in E+, i've did my research myself, it was pissing me off too. That's one of the reasons i use doom model, his taunt isn't as annoying and loud.
get a broken pk3, sarge taunt isnt that loud than klesktaunt XD
renger or razor is also nice models with quiet tount, foot step and jump ']
damn i was looking for this myself. its really annoying. i get tired of models pretty fast so i kinda cycle between models with quiet jump sounds and footsteps but models like visor have really loud taunts.
hopefully theyll fix this in the next version.
hahaha..i dont know how u lived with klesks taunts. its like a hypersonic banshee shriek specially designed to fuck with ur brain. hehe.
s_volume 0
ok ignore me, not much sleep
mhh thought something like this ... thx for info
«madbringer» «15:20»:
OH JA, MEIN MANNENPUMP IST RAPPENGANGING YOUR POOPENHOLEN
«Shady`mobile» «00:45»:
And both base and phil have too specialised music taste: digit has token white boy from middle america and felix eis cali loving dud named umet who despite thinking he is a crip or rasta lives in ISTANBUL