®WINTER MASTERS CUP 2012

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mzi.ql
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- G E N E R A L. .I N F O R M A T I O N S -

* Sign-up deadline: 15 Jan 2012

* Schedule announcement: 18 Jan 2012

* Event start: 21 Jan 2012

* Played mod: Excessive Plus (newest version)

* Played config: ModernInsta WMC '12

* Played gametypes: 7 - CA, 4 - CTF, 8 - FTAG (TIE)

* PunkBuster: 1

* Pure: 1

* Timelimit: 15

* Fraglimit: 0

* Friendly Fire: 0

* xp_suddendeath: 1

* xp_matchmode: 1

- C L I E N T. .S E T T I N G S -

* cl_timenudge: 0

* rate: 25000

* snaps: between 30 and 125

* cl_maxpackets: between 60 and 125

- M A P S. .L I S T -

* CLAN ARENA (FIRST MAP):

qzca1 - Asylum

qzca2 - Trinity

qztourney6 - Almost Lost

qztourney7 - Furious Heights

qzdm20 - Hidden Fortress

* CAPTURE THE FLAG (SECOND MAP):

qzctf7 - Ironworks

qzctf8 - Siberia

qzctf9 - Bloodlust

qzctf10 - Courtyard

qzteam4 - Scornforge

* FREEZE TAG (TIE):

q3dm6

q3dm7

q3dm11

ermap3

overkill

---

First gametype - CA - first map in match.

Second gametype - CTF - second map in match.

Third gametype - FTAG - TIE map in match.

---

I M P O R T A N T !

If you download these maps from here (by links), you will not have any problems with missing textures etc. But If you will download these maps by Excessive Plus FTP, then you need to change the name of map from, for example: map-qzca1 to qzca1.

MAP-QZCA1 ----> QZCA1

If you still have some missing textures on the maps, just go to your baseq3 folder and remove from there maps like xcm_tricks2 or other from tricks (defrag) maps. You need to also remove useless maps, which you don't play in quake. I'm sure that, after this you will see nice maps without any problems.

---

- C L A N. .I N F O R M A T I O N S -

* Every clan has to have their forums on the www.excessiveplus.net website.

* Every clan has to refresh their Clan Data Base entry so it will be true to the current clan status, also every

Clan Leader has to post here any new Clan Member who joined their clan after event has started.

* Minimum allowed players per team during game is 3.

* When there is more than 3 players on server, minimum required is 4.

* Maximum allowed players per team during game is 4.

* During the event , each Clan has 1 week ( 7 days ) deadline to play their matches

* Fixtures and League lists will be given after the sign-up's will be finished

* All played games will be ranked in: RAILONLY Ranked Section.

- R U L E S -

* In this Event Clans play one Clan War until 2 won maps.

* Both clans could reject one map until there is only 1 map left and will be played.

* Referee is needed ref+

* Simply visit ref+ public forums and create a post.

* If no official Referee available, the clans can search for another neutral player.

* if a match isn't played within deadline there will be a WO.

* if a clan doesn't reply = WO [use forums].

* if a clan doesn't show up after 30 min after set time = WO [Time set on forums].

* if clan quits the event, every previous and further games will be considered as lost by WO.

* Loosing 2 games by WO in a row will succeed removing from the event.

* Match winner must make a post - match report ( screenshots, demos, etc ).

* Each clan has the right to take 2 timeouts per maps unless opponent allows more.

* Every player who take a part in event has to play under official clan tag.

* Every player who take a part in event has to be prepared to play with PB and PURE.

* Trial members of a Clan are not allowed to play a Clan War in this event.

* Cheating and multiclaning is not allowed, Clans need to check entries.

* Proven multiclaning or cheating = Clan is out of the event.

* Clan Leader is responsible for Team, he need to take care who is allowed to play and who's not.

* If a Team has broken the rules and won, then the much must be Replayed.

* Both Teams have to plan a Replay of the Match in 1 week.

* Date of post in "New Clan Members" counts as Date to join.

* All games must be played before start of next round.

* If game is not played, clan that not show up before end of round will lose game by WO

* If both clans don't arrange clan war before deadline both clans will receive yellow Card

* If one clan have 2 yellow cards for not showing up, it ll be kicked from CUP

* All clan make mistakes will be punished with yellow Card

* Two yellow cards - Kicked from cup

* AntiCamp "1" in this Cup.

- R E F E R E E. .R U L E S -

* Every match must be played under control of a referee.

* Clans have to arrange with a referee, or post war details @ forums.

* Referee can't be referee match, if he`s a member of one of the clans participating in this match.

* Referee should sort all problems on the server and record the mvds during the match.

* Clans have to listen to Referee's orders and can't start the match until Referee allows to.

* Clans have the duty to give the Referee the /ref password on the chosen server.

* If a Clan recruits player during the League. The player is not able to play for the next 1 match.

- S I G N. .L I S T -

1) [clan]r2[/clan]

2) (IS) *

3) 3M'CLAN

4) mi3

5) R5QT

6)

XV!BENEDYKT
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Re: ®WINTER MASTERS CUP 2012

(IS) * in

!@#$%&*( terror )_
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Re: ®WINTER MASTERS CUP 2012

lolz how corrupted is that ? xD plz

merry xmas xD

khaz'
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Re: ®WINTER MASTERS CUP 2012

Damn right! I love you mzi! Moderninsta+CTF = <333

I'll gonna give 200% from myself for InstaStars in this cup!

_= edit: awww, shit... the maps Confused I had a hope it's gonna be q3wpak0-q3wpak4 maps + some from QL... Anyway I'll do my best there, but not for 200%.

_= edit #2:

event_rules wrote:
1 week ( 7 days )


Thanks for the info! I appreciate it! Big grin

"Of all the things I've lost, I miss my mind the most."
- Mark Twain

JUMPS'FPS!
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Re: ®WINTER MASTERS CUP 2012
mzi.ql wrote:

First gametype - CA - first map in match.

Second gametype - CTF - second map in match.

Third gametype - FTAG - TIE map in match.

I'm not sure it can be ranked, but gonna talk with Fate.

tr1ckhooo
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Re: ®WINTER MASTERS CUP 2012

wowoowoww, this is gonna be great! More ql maps <3. Thanks mzi Happy


XV!BENEDYKT
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Re: ®WINTER MASTERS CUP 2012
JUMPS'FPS! wrote:

mzi.ql wrote:

First gametype - CA - first map in match.

Second gametype - CTF - second map in match.

Third gametype - FTAG - TIE map in match.

I'm not sure it can be ranked, but gonna talk with Fate.

ctf / tdm / ftag is ranked ;] only CA dont have rank section... but its like ftag mixed with tdm Big grin fps start to practice with addading matches man Big grin

JUMPS'FPS!
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Re: ®WINTER MASTERS CUP 2012

Bene, the matter is not in sections. Its about the gametypes of the game. If first map is going to be ftag, second is ctf and third is CA, how could I add them? Should I add the whole match to the ftag section? That isn't possible. Adding each map as a whole match in different sections couldn't be realised too.

eXtremely'visible!
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Re: ®WINTER MASTERS CUP 2012

i remember some time ago, in 2007 or 2008 we have been played one or two cw which were mixed gametype in e5r, and its have been ranked as a mix cw. ps what is moderninsta cfg, i cant join in e+ atm to check it out. its alike banana, or more alike rr? slow or fast rail reload?

* Veni, Vidi, Vici! (c) July Caesar.
* God lives in fair heart.

JUMPS'FPS!
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Re: ®WINTER MASTERS CUP 2012
eXtremely'visible! wrote:

i remember some time ago, in 2007 or 2008 we have been played one or two cw which were mixed gametype in e5r, and its have been ranked as a mix cw

yes, that's why I should ask fate about it. With existing rules it should be nice event and if there is a possibility to rank the matches as a mixed ones we will do.

Personally I would give it a try too. I will ask alienM about.

mzi.ql
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Re: ®WINTER MASTERS CUP 2012
eXtremely'visible! wrote:

i remember some time ago, in 2007 or 2008 we have been played one or two cw which were mixed gametype in e5r, and its have been ranked as a mix cw. ps what is moderninsta cfg, i cant join in e+ atm to check it out. its alike banana, or more alike rr? slow or fast rail reload?

Standard ModernInsta is like r4e09f, but without multijumps and fast rail reload (cycle=700). 

This ModernInsta WMC '12 is made especially for this cup, so it's like rr (cycle=1100), but little fast reload (cycle= 900) and physics like in CPMA.