Your cm/sensitivity for turn 360º ?
sensitivity 0.57
DPI 2500cl_mouseaccel 0
Fov 85
sensitivity 1
DPI 3600
cl_mouseaccel 0.01635
cg_fov 110
in_mouse -1
cm/360° : 2
sensitivity=5
cm for a 360= 18
m_pitch=default
m_yaw=default
cl_mouseaccel=no
Fov=105
DPI=450 (Deathadder 3.5) (GRRRR i had 400 dpi but the new razer driver can't handle 400....)
Polling rate: 500
Sens 9999 you can make unlimited 360º
sensitivity 0.57
DPI 2500cl_mouseaccel 0
Fov 85
Fov 85??!! what monitor do u have?
15 inches
wrote:sensitivity 0.57
DPI 2500cl_mouseaccel 0
Fov 85Fov 85??!! what monitor do u have?
15 inches
wrote:wrote:sensitivity 0.57
DPI 2500cl_mouseaccel 0
Fov 85Fov 85??!! what monitor do u have?
15 inches
Alright now i understand
cm/360° : 2
Last year i played witht he same cfg and i felt very comfortable on movements, expecially multijumping. But now, as a rail only player, i'm getting used to 55cm for a 360 and it improved significantly my aim and score; that's because, with a so low sensitivity i can do twitchshots faster than before. Of course i could'nt do that with a crappy mouse cause a too fast movement can't be registered from the optic sensor. Added to this, with a so fast sens, a player is more sensible to changes ( hand position, mousepad position, if the wire hits something etc...) all stuff that you can't notice if you are using a slow sensitivity. As i mentioned, i'm talking about rail only cfg,on eplusN cfg maybe is more important moving faster than aim precision (that is useful of course).
sensitivity 1
DPI 3600
cl_mouseaccel 0.01635
cg_fov 110
in_mouse -1
cm/360° : 2
Lool..2cm for 360 rotation?I can't imagine how one can play with that setup.