[A-ONES] Old School Rail CUP O.S.R.C.
Only for your information : Quake Live Insta.cfg
Antycamp Time is 15 and with a Damage from 15 (not so hard) but in combination with falling damage / no items and a health from 100 can be very interesting...
@ mzi.
Please when clans change the mind then is it so . you made a poll and now you have the result! Please handle with it! Be neutral and not rude in that situation!
You are a nice guy and you organisate a very nice cup for sure.
@milena.
You are so lol: the main thing is you can once again stand in the center point!?
Sign in or not but you only use to much memory space here with your useless comments.
@ all good luck and have fun ! Happy Fraggin!
which radius anticamp have atm? its should not more than 100 as i remember from experience of ng in e+. And no falling damage ofc. in QL falling damage is disable on public servers with insta cfg, its enable only on own matches coz some lazy asses from devs still didint added command to change it while u prepare ur own match.
which radius anticamp have atm? its should not more than 100 as i remember from experience of ng in e+. And no falling damage ofc. in QL falling damage is disable on public servers with insta cfg, its enable only on own matches coz some lazy asses from devs still didint added command to change it while u prepare ur own match.
Radius 300 .. and we are not in NG !
Falling Damage is in wars enabled in Ql so this is not a Public cup ..
@asphyx
i know, i know, but i am little angry when some ppl dont know what they want, change own mind etc.. i can change ur votes, but its strange with me at all. sorry ppl for my attitude to u. anyway gl&hf in cup.
look mate: Like BlAckfx said. They train 1 week in this cfg alot so then they can change the mind.. feel free like a human
I have the same situations every day @ home with my wife
@milena.
You are so lol: the main thing is you can once again stand in the center point!?
Sign in or not but you only use to much memory space here with your useless comments.
I said my comments as member of official ref team, not as leader of any clans which will participate here or not...
wrote:@milena.
You are so lol: the main thing is you can once again stand in the center point!?
Sign in or not but you only use to much memory space here with your useless comments.I said my comments as member of official ref team, not as leader of any clans which will participate here or not...
Sorry no offense but now I have to laugh out loud !!!
Ohhhh thats a really good reason to disturb here official!!!
falling damage is enable not coz ppls want it in QL, it is enabled coz devs dont cares. also QL cfg dont have anti camp but many ppls want it there.
and radius 300 is used in configs with bfg and rail jumps when u can go out to other rooms for some milliseconds. in ql u dont have even rj for getting speed. anti camp settings should be testing before apply to whole cfg, not just copyed from another cfg where its working good, coz here it is will be unbalanced if compare with g_speed and rail reload time.
falling damage is enable not coz ppls want it in QL, it is enabled coz devs dont cares. also QL cfg dont have anti camp but many ppls want it there.
and radius 300 is used in configs with bfg and rail jumps when u can go out to other rooms for some milliseconds. in ql u dont have even rj for getting speed. anti camp settings should be testing before apply to whole cfg, not just copyed from another cfg where its working good, coz here it is will be unbalanced if compare with g_speed and rail reload time.
sry i dont think so ! In that case i have another meaning.. bzw i not just copy it from another cfg ! i think before I do anything in the cfg and what it do in the gameplay
QLinsta.cfg with anticamp, bravo.