as it can be real?
xp_delagDemo 1...
xp_modeljump 0?
100% of stuff you report has already been discussed and solved already q3fan.
pls stop flooding forums and threads and try to solve stuff urself.
wrote:wrote:try xp_truerailshot 1, it will fix the described problem about inaccurate rail ingame.Thanks dude!
That was just a joke!
Awesome. Good job Sherlock!
wrote:wrote:wrote:try xp_truerailshot 1, it will fix the described problem about inaccurate rail ingame.Thanks dude!
That was just a joke!
Awesome. Good job Sherlock!
lmao as if you had really spotted it
yes ->
g_syncronousClients
!!!
omfg, doesnt matter, this command does not exist...
Try cg_potato "213" funny effect
Thanks man.
wrote:yes ->g_syncronousClients
!!!omfg, doesnt matter, this command does not exist...
HAHAHAHAHAHAHAHA
@Bozo, crack
wrote:wrote:yes ->g_syncronousClients
!!!omfg, doesnt matter, this command does not exist...
HAHAHAHAHAHAHAHA
@Bozo, crack
Huh? I already said that this command doesn't exist any more:
http://www.excessiveplus.net/forums/thread/as-it-can-be-real?page=2#comment-446071
I don't understand, as it's can not feel...
at least multi-jumping becomes softer, and i will be use
g_syncronousClients "1"
if you don't mind!EDIT:
not
g_syncroniousClients
<- noyes ->
g_syncronousClients
!!!РЕАЛЬНО ВВЕРИТЕ - ВЫ ВСЕ ЗАЕБАЛИ!!