DEFRAG anyone play?
i played defrag for several months, i forgot most of my tricks but i could teach you how to strafe jump orpheus
I can strafe jump but not very well ...
There's two jumps i wanna do:
DM6 bridge to railgun
DM17 railgun to railgun ammo if u see what i mean if you can teach me that, you'll have my eternal gratitude
Mad's soul been stripped out and replaced with yoda's?

http://youtube.com/watch?v=KThXqhApvVI&mode=related&search=
DEFRAG IS PRETTY DAMN FUN TO PLAY!!!!
this movie makes me to think that defrag is blabla fun to watch, but not to play )
lmao. hehe. defrag is not for the fainthearted. bloody painful mod. but also bloody satisfying. (damn i remember saying this somewhere else in the forums hehe).
i defrag a lot. but mostly do it on my own. dont do it on servers. i completed a lot of maps in pretty good times but all the freaking demos are on my friends computer back home in india. have to have him dig em up sometime. got back to defrag since about 2 months ago. concentrating mostly on the cpm runs. bloody tough to learn a completely new way of moving. takes time. bobeta6 rocks!

A CPMA buddy of mine; TiDaN has a pretty good tutorial for movements in CPM and VQ3 physics that's worth looking at. http://www.sharpcoding.com/projects/CPMA/
As for the movie... pretty good chops... not as fun to watch as mew or chezda... but still cool
a good tutorial to learn whats it about, but i would avoid such tips for learning as it does not fully explain whats realy happening when you do this tricks and what you need to bee doing exactly to perform perfect cj and stuff... with such tutorials you learn how to cj and other tricks, poorly you think you got it and that it will get better with practice, but this poor performed tricks fully come to your habbit so when you find out over time what makes perfect tricksl you already have bad habbits and its hard to learn again.
i learned left cj`s first, i knew what to do but still i went by feeling, for i didnt know what i needed to do EXACTLY. so know that i know that the more of a perfect circle you will go in the more speed you will gain, my right cj` are far better then my left ones because i learned wrong...
a very good tutorial on strafeing:
http://www.funender.com/quake/info/strafing_theory.htm
for total newbs i recommend the movie, genesis the begining that can be found on own-age
best way to learn how to strafe properly would be to dl defrag mod and record demos of yourself strafeing. then you watch the demos with the command that displays what buttons are beeing pushed. you can see right away what you doing wrong, my biggest mistake was i was holding jump too long, so you dont accelerate as much if you would only tap it, such mistakes are hard to spot, becasue strafein can be very intense for a begginer. compare ur demos to what you see in the movie

wrote:
A CPMA buddy of mine; TiDaN has a pretty good tutorial for movements in CPM and VQ3 physics that's worth looking at. http://www.sharpcoding.com/projects/CPMA/As for the movie... pretty good chops... not as fun to watch as mew or chezda... but still cool
a good tutorial to learn whats it about, but i would avoid such tips for learning as it does not fully explain whats realy happening when you do this tricks and what you need to bee doing exactly to perform perfect cj and stuff... (etc)
a very good tutorial on strafeing:
http://www.funender.com/quake/info/strafing_theory.htm
(etc)
best way to learn how to strafe properly would be to dl defrag mod and record demos of yourself strafeing. then you watch the demos with the command that displays what buttons are beeing pushed. you can see right away what you doing wrong...
Great post :!: (and idea). I played DF a lot before I found E+ and mostly just loved the rail maps with Homer and the other funny aim maps. Awesome mod if I may say so, even though I rarely play.

wrote:
A CPMA buddy of mine; TiDaN has a pretty good tutorial for movements in CPM and VQ3 physics that's worth looking at. http://www.sharpcoding.com/projects/CPMA/As for the movie... pretty good chops... not as fun to watch as mew or chezda... but still cool
a good tutorial to learn whats it about, but i would avoid such tips for learning as it does not fully explain whats realy happening when you do this tricks and what you need to bee doing exactly to perform perfect cj and stuff... with such tutorials you learn how to cj and other tricks, poorly you think you got it and that it will get better with practice, but this poor performed tricks fully come to your habbit so when you find out over time what makes perfect tricksl you already have bad habbits and its hard to learn again.
i learned left cj`s first, i knew what to do but still i went by feeling, for i didnt know what i needed to do EXACTLY. so know that i know that the more of a perfect circle you will go in the more speed you will gain, my right cj` are far better then my left ones because i learned wrong...
a very good tutorial on strafeing:
http://www.funender.com/quake/info/strafing_theory.htm
for total newbs i recommend the movie, genesis the begining that can be found on own-age
best way to learn how to strafe properly would be to dl defrag mod and record demos of yourself strafeing. then you watch the demos with the command that displays what buttons are beeing pushed. you can see right away what you doing wrong, my biggest mistake was i was holding jump too long, so you dont accelerate as much if you would only tap it, such mistakes are hard to spot, becasue strafein can be very intense for a begginer. compare ur demos to what you see in the movie
Very good points... TiDaN's goal was to explain in a way that most people can understand. But of course I know what you mean, I've picked up bad strafing habits and still trying to correct them now. The tutorial you gave might take a little studying
One thing I notice about Defrag is the CPM physics they have implemented are easier than the current physics in CPMA. You can trick on a map in Defrag, and hit the jumps... load the same map in CPMA 1.32 or newer and it not be as easy as it is with Defrag's CPM physics. So ultimately my conclusion is, Defrag is great for learning how to use the physics to your advantage in the beginning, but pointless once you get to the point you know what you're doing and want to train those moves. If you're training to play CPMA... might as well train those moves using the actual CPMA mod.
cpma uses fps independent physics, so you dont jump higher and further with 125fps anymore, the fixed physics is now like 76fps at any fps, that means the jump height is less than before, all the other mods still use the broken physics. the fixed code was offered to the defrag team but they are just to used to 125 physics and lots of maps are made with 125 physics in mind.
its realy harder now to make some of the jumps like bridge to rail on dm6 but with a little practice everything is possible. i can complete some of the harder strafe pads in defrag but in cpma, even the easyest opc1 is realy hard .
Love the last faq on the link you gave moede
good link btw, will study it today.
I used to play Defrag too, but since my studies started I don't have the time for it anymore (neither for e+). I mostly played VQ3... CPM feels too unusual and waaaaay too awkward. Just don't like it. I mean you can switch direction while jumping in RL too, so why change it in a game?
Anyway Defrag is awsome and I also got some nice demos here. But I prefer to play online. On the one hand because it feels more like a competition then and on the other because u can talk to others and find better solution for certain obstacles. Besides, most of the online players say that offline run demos are harder to validate whether they are done without major scripting (and i mean bigger scripts than just a little rockettime script wonko;) ). Offline is also much easier at plasmaclimbs and rocketjumps for example.