Enemy Colors
if you change enemy colour in your config to 2222 it only changes your enemies to light green, or am i confused cause i just woke up?
If you do what I posted:
[code:1]set xp_enemyModel "tankjr/xp"
set xp_enemyColors "1222" [/code:1]
You and your teammates will stay the same, your "enemies", will become lime green TankJrs. This means in a FFA game, everyone else will be green, but in a TDM/CA/CTF/RTF/Freeze game, your team will be normal and the other team will be green.
xp_enemyColors "mnop"
the lettes a-z give you subtle variations down the roygbiv scale.
mnop is a blue graidient
You should call that the Daleks model
EXTERMINATE!
the_deicide wrote:if you change enemy colour in your config to 2222 it only changes your enemies to light green, or am i confused cause i just woke up?If you do what I posted:
[code:1]set xp_enemyModel "tankjr/xp"
set xp_enemyColors "1222" [/code:1]
You and your teammates will stay the same, your "enemies", will become lime green TankJrs. This means in a FFA game, everyone else will be green, but in a TDM/CA/CTF/RTF/Freeze game, your team will be normal and the other team will be green.
Where should I insert those 2 command lines?
Those lines should be in your config if you have the full mod.
when i changed those lines in my cfg, my quake started with 640x480 resolution, default controls, well everything was set to default. Whats wrong?