Excessive Plus v1.04-beta3
wrote:Point well taken, spawnprotect should only affect TAG games. Most of TDM games are about covering enemy spawns.BS. just camp spawns in TDM? Yeah that sounds like a looot of fun...
spawnprotect for all the gametypes as spawnraping is one of the things that kill the fun in the game
There's far too many spawns in a map, but most of them can be covered by a small space to stand
Like in DM11, standing in the corridor place
There's about 6 spawns there, and 1 guy can take all of them spawns with good guesses
DM17 is the worst case.. As we all know you can hit virtually all of them standing on the top ledge
Even without any spawncamping on small maps with 5 vs 5 most of your frags wont caunt...its easy to check by playing retro ffa with 10 players or more with maps like dm2/3/5/17 (where ppl spawn all around you)...youll be lucky if it score 40% of your frags...that totally sux :roll:
maybe we should organize pickup game on [EN] SoL!TaRy for see what we can and what we cant on new e5 with spawnprotection
TEST + EXPERIMENT +TEST! :thumbleft:
I'm in for testing and pickups
I think this is not the place to discuss CFG stuff. I don't see what the problem is. You can make a config and host it on your server and if people adopt that config then it gets adopted... I think we should leave e5 the way it is or... whatever you guys are arguing about and make a e5 version 2 or... something... Lol.
Anyways. I wonder what Easy is up to. We should monitor him closely. o.o
Anyone else noticed the kill voice even if u dont hit anything with rail?
Anyone else noticed the kill voice even if u dont hit anything with rail?
What do you mean by kill voice and make sure to read previous posts for already reported bugs...
WE NEED A BUG TRACKER. :'( And perhaps better communication with Easy?
hitsound*
not like im going to read 16 pages.
hitsound*
not like im going to read 16 pages.
It's already been taken care of.