FTAG ERA Rail QLinsta, New Rotation

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FUBAR*ELITE'Z
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Re: FTAG ERA Rail QLinsta, New Rotation

maybe the games are boring for you Hard coz you have twice as many frags as 95% of all players that play there in every game , regardless of map

callvote is called because one person doesn't like a map , doesn't mean that everyone dislikes it

and every single player doesn't care what anyone else thinks , but callvote works they way it should , if enough players like it , it will remain , if not rotated . there are enough maps in the pool even for the fussiest of players

zarzyn
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Re: FTAG ERA Rail QLinsta, New Rotation
hrd wrote:

To be honest, it looks like 50% of maps have to be removed (or even 75%) instead of adding new ones. In fact, we can observe lot of call votes to rotate (by known reason) and empty server most of the time.

It's simple, the maps are boring and you cant feel any kind of good game over there.

the reason of empty serwer is. IA of many people.
Maybe need to update cfg . Stronger anticamp, a bit faster defrost, and rail jump .

I think all that updates will put fresh air here. Map pool is not the biggest problem.
The biggest problem is game style of many players from era Ftag, Hard Camp. Ofc Campers arent only era members, but planty of other gamers, That is reason why people are bored.

Happy

mzi.ql
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Re: FTAG ERA Rail QLinsta, New Rotation
Quote:
zarzyn wrote:

the reason of empty serwer is. IA of many people.

this is true. holidays.. etc..

Maybe need to update cfg . Stronger anticamp, a bit faster defrost, and rail jump.

i agree about stronger anticamp, but about the rest f2. its fine, as it is. cuz its ql insta cfg..

mzi.ql
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Re: FTAG ERA Rail QLinsta, New Rotation
zarzyn wrote:

the reason of empty serwer is. IA of many people.

this is true. holidays.. etc..

zarzyn wrote:

Maybe need to update cfg . Stronger anticamp, a bit faster defrost, and rail jump.

i agree about stronger anticamp, but about the rest f2. its fine, as it is. cuz its ql insta cfg..

edit.

about maps, finally some fresh one. i hope will be great there with them.. gG

hrd
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Re: FTAG ERA Rail QLinsta, New Rotation
BOZO wrote:


Oh sorry I must have missed your map suggestions in this thread.

You didn't miss anything, because i don't suggest any new maps. I'm talking about maps which are already in the rotation and might be removed:

- seamsandbolts
- ospdm1
- overkill
- cpm8
- jaxdm8
- q3tourney3
- q3tourney2
- q3dm4
- q3dm14
- charon3dm3
- hektik
- splatdm2
- psidm7
- fff
- q3dm11
- ermap4
- lun3dm1
- oxodm1
- ztn3tourney1

I'm not trying to start flame here, just i've got a beer, however, these maps pretty useless to me, whatever drink i would have.

THOR*ELITE'Z* wrote:
Again.... not all the maps are played every rotation round.
It depends on the activeplayers, 6 players on, skip the small ones.
Two players on, duel maps are choosen.
That's how conditional rotation works.
That is also why there are that many maps in rotation to offer changes every rotation-round depending on players.
And about empty server, well that is not a problem, vast amount of regulars, but if some of the pro's come on and start shooting them like a machine, the servers dry up quit quickly (or spec is full, very fast)..... that's true.

As you could see it doesn't work as intended, there a lot of games on small maps with more players than should be there. If server has only several active players and they want a small map, callvote for map would solve the problem. Maybe it's gonna be faster than keep rotate maps till you find a good one, in the same time probably better than having all of them in the rotation.

About IA players, i am not pretty sure this is the reason why server became less popular. We can see many players on RUS RAIL server, still they are E+ players.

P.S btw, i don't see q3dm6 in the list of maps on the first page, it's been removed?

Johnin*ELITE'Z*
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Re: FTAG ERA Rail QLinsta, New Rotation
zarzyn wrote:

a bit faster defrost

Faster defrost ? If I'm not mistaken, defrosting time is around 1-1.5 secs. I would suggest longer defrosting time, around 3 secs, tho I like it the way it is anyway.

zarzyn wrote:

Ofc Campers arent only era members, but planty of other gamers, That is reason why people are bored.

I sense broken mirror.

"...War brings death... and wounds and pain to both sides... there's nothing harder to accept than the deaths of those you love... so you believe... they could never die... especially those who haven't known war... you try to find meaning in death... but... there's only pain... and hatred... that you don't know what to do with...dying like trash... neverending hatred... pain that never heals... that.. is war..." N.

Trinity*ELITE'Z*
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Re: FTAG ERA Rail QLinsta, New Rotation

lol twinin broken mirror xD so true:D

hrd most ur named maps r quite liked Happy

the cfg is qlinsta changing it makes it kinda pointless Big grin

and campers is cuz the player xD example players like mzi skull hrd etc come strafe over a map NOT camping Big grin a player camps not cfg Big grin

and about a map is mostly a ref there hell im there most the day u only need to ask for a map Big grin not a big deal Happy

Trinity*ELITE'Z*

FUBAR*ELITE'Z
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Re: FTAG ERA Rail QLinsta, New Rotation

I have looked into vamping the cfg about 4 weeks ago and tested it on our war server

I will look into it more in the coming days and run it on the war server

This will not be aimed at individual preferences but as whole to make it more fun

I will start a new thread to make comments , but plz not on here !

BOZO
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Re: FTAG ERA Rail QLinsta, New Rotation
FUBAR*ELITE'Z wrote:

maybe the games are boring for you Hard coz you have twice as many frags as 95% of all players that play there in every game , regardless of map

Indeed! And I know that this bores a lot of people so they prefer to quit playing! Smug

hrd wrote:

You
didn't miss anything, because i don't suggest any new maps. I'm talking
about maps which are already in the rotation and might be removed:

- seamsandbolts
- ospdm1
- overkill
- cpm8
- jaxdm8
- q3tourney3
- q3tourney2
- q3dm4
- q3dm14
- charon3dm3
- hektik
- splatdm2
- psidm7
- fff
- q3dm11
- ermap4
- lun3dm1
- oxodm1
- ztn3tourney1

If we removed all those maps, what would be left?

hrd wrote:


P.S btw, i don't see q3dm6 in the list of maps on the first page, it's been removed?

No, it's not removed, it was just forgotten in the list in the 1st post.

Johnin*ELITE'Z*
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Re: FTAG ERA Rail QLinsta, New Rotation
hrd wrote:


- q3tourney2

NOONE touches my fav map ! At wits'' end

Just saying Bug

"...War brings death... and wounds and pain to both sides... there's nothing harder to accept than the deaths of those you love... so you believe... they could never die... especially those who haven't known war... you try to find meaning in death... but... there's only pain... and hatred... that you don't know what to do with...dying like trash... neverending hatred... pain that never heals... that.. is war..." N.