grenades (to the plus.cfg team?)

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mow Q [EN]
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grenades (to the plus.cfg team?)

@offtopic (@tyrant]
http://forums.excessiveplus.net/viewtopic.php?t=4326&highlight=nades

ontopic
with the config such a thing is not possible. I suggest you to suggest it for 1.05 of excessiveplus to be included as cvar.

€:/
@tyr again
doubleposter

€:/ II
yea, it does make sense, but i am not against "common oppinion" since plus.cfg stands for public interest.

-C4-TYRANTuk.tyrant
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grenades (to the plus.cfg team?)

clicked forward by accident (left page open for some hrs Big grin)

and yep mow, people may disagree with me but its my opinion Happy you know it makes sense too !

~tyrant!~ZoO.ConcreteDonkey

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outeris's picture
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grenades (to the plus.cfg team?)
rUnThEoN?! wrote:

rage+ wrote:
would be nice idea though.
then maybe u need 2 explosions

1 like bfg explosion then when nades come from bfg u want them to sticky an explode also?

2 explosions for nades is um, lame?
also a lot of stickys for bfg is lame :f
imo best for me is the 1on1 way, just stickys xD

i dont meaned exactly 2 explosions, but its sound that this way is posible relate as first explode (option without explosion anime) knockbacks u only, and grenade stays on wall sicked with timed selfdestruction as it is now.

i love what sticky nades brings to gameplay, and at same time will be interesting posibility perfom grenade jumps.
i mean damage only from sticky nade.

The majority of people think they think, when really they just change their prejudices. Understanding is a matter of will in most cases.

Lietuvių excessiveplus draugija - Lithuanians National Team
Linux (1st E17+Compiz powered ! Built on Debian GNU/Linux.)

MODDB.com all cool things for Quake III Arena @ one place from E+


x.foksie'loy.drt?
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grenades (to the plus.cfg team?)

currently something simmilar is possible, but it is very buggy.

if you set the nade to bounce 1 and sticky at the same time, it will bounce once, then stick to a wall. if you touch such a nade, you will be knocked away by its knocback, but the nade will stay stickied on the wall unexploded.

of course, thats no nade jump, but + team could work from there, and modify it to knockback you from a distance and even if it doesnt bounce.

I am proud of spreading a pirated Excessive Plus version and claim to be the original author, yay!

{SGR}{SGR}WARNERMAN
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grenades (to the plus.cfg team?)

I dont know if there is an existing treath like suggestion to plus config or somthing like that, but if not please ppl who made the config can u open a treath?

The config for the moment need some retouchs, more for the ctf part..
on ZoO we are trying to find the chnages and have already some suggestions, hope we can make it here and count with plus config team.

Greatings

We has been felling ourself like a drop of water out of the ocean, smalls, weak, etc.
What if we introduce the drop into the ocean?
From that perspective the drop do not feel itself anymore small or weak ... Can u feel what it means?
http://video.google.es/videoplay?docid=7590772592900521369&hl=es

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outeris's picture
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grenades (to the plus.cfg team?)
x.foksie'loy.drt? wrote:

currently something simmilar is possible, but it is very buggy.

if you set the nade to bounce 1 and sticky at the same time, it will bounce once, then stick to a wall. if you touch such a nade, you will be knocked away by its knocback, but the nade will stay stickied on the wall unexploded.

of course, thats no nade jump, but + team could work from there, and modify it to knockback you from a distance and even if it doesnt bounce.

YES it isnt realy nade jump, as u say buggy, well in some balance its funny alilte weird thing then u got pushed ...by bounced grenade Laughing .
YES. + team could work from there.

The majority of people think they think, when really they just change their prejudices. Understanding is a matter of will in most cases.

Lietuvių excessiveplus draugija - Lithuanians National Team
Linux (1st E17+Compiz powered ! Built on Debian GNU/Linux.)

MODDB.com all cool things for Quake III Arena @ one place from E+