I tried some testing and came to the conclusion that the delay appearance models there's. Is very strange because before the release, i also tested it many times but it works as it was intended. As has noticed the skull wallhack working, because is not spreads on the spectator mode as cmd wallhack2, cheats, etc (it also works on punkbuster if you have rcon or hack), if you have other data can tell us about them. This was done advisedly, but you can limit the number of connections from a single ip. I think is need make a new code based on the ideas that was previously as regards awh. About ping I do not understand, what you talking. Server use the standard netcode.
I do not have to do with the developers edawn, excessiveplus and other but the server can work with any of these mods including defrag on platforms windows and linux (x86,x64 arch) servers.
At the moment i stopped development maybe I'll get to that later. Thank you that you are interested in my project.
edit: now this is weird, it was there as DL link 1-2 weeks ago.
: Also, the best configs IMO were plusN.cfg. Ideally increased weapon switching, but aside from that it was really balanced. Wish the forums had a search function to find the config (probably does but I can't find it lol)
: I had trouble finding it as well sharprc lol. Yeah, the DL used to be on the site. Is easy still managing the website? Whoever is might want to consider making a discord and linking it on the website for accessibility for people who are interested
: Is this just a bad update or are we in for an Excessive Plus update?
That'll be 20 shekels)
I tried some testing and came to the conclusion that the delay appearance models there's. Is very strange because before the release, i also tested it many times but it works as it was intended. As has noticed the skull wallhack working, because is not spreads on the spectator mode as cmd wallhack2, cheats, etc (it also works on punkbuster if you have rcon or hack), if you have other data can tell us about them. This was done advisedly, but you can limit the number of connections from a single ip. I think is need make a new code based on the ideas that was previously as regards awh. About ping I do not understand, what you talking. Server use the standard netcode.
I do not have to do with the developers edawn, excessiveplus and other but the server can work with any of these mods including defrag on platforms windows and linux (x86,x64 arch) servers.
At the moment i stopped development maybe I'll get to that later. Thank you that you are interested in my project.