Mapping Help
Currently I have a map saved in GTKradiant 1.4.0 Q3RTCWET called test (The GTK Verisons Have been updated since v 1.02 and even after uninstalling and reinstalling just 1.4.0 I still have this problem)
I realize that the .map files and all other files have to be lower cased letters for quake to recognize it, and right now its a .map file for GTK to recognize. However when I enter the bsp menu to use BSP Full Vis Or Fast Vis as the tutorials say, I do not find either of those, I only find the following:
Q3Map2: (simulate old style -light -extra) BSO -meta, -vis, -light -super2
Q3Map2: (final) BSP -meta, -vis, -light -filter -super 2 -bounce 8
Q3Map2: (final) BSP -meta, -vis, -light -filter -super 2
Q3Map2: (test) BSP -meta, -vis, -fast, -light -fast -super 2 filter
Q3Map2: (test) BSP -meta, -vis, -light -fast -filter
Q3Map2: (single) -light -fast -super 2 -filter -bounce 8
Q3Map2: (single) -light -fast -super 2 -filter
Q3Map2: (single) -light -fast -super 2
Q3Map2: (single test) -light -fast
Q3Map2: (single test) -light -faster
Q3Map2: (singel test) -vis -fast
Q3Map2: (single) -vis
Q3Map2: (single) BSP -meta
When I use Q3Map2: (singel test) -vis -fast This is what the command says:
Gtk-CRITICAL **: file gtkwindow.c: line 2973 (gtk_window_resize): assertion `height > 0' failed
Saving map to E:/Programs/Quake III Arena/BaseQ3/maps/test.map
Map_SaveFile: E:/Programs/Quake III Arena/BaseQ3/maps/test.map
Saved in 0.01 second(.
Setting up
Listening...
=== running BSP command ===
"E:/Programs/Quake III Arena/q3map2" -connect 127.0.0.1:39000 -game quake3 -fs_basepath "e:/Programs/Quake III Arena/" -vis -fast "E:/Programs/Quake III Arena/BaseQ3/maps/test.map"
Connected.
1 threads
Q3Map - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.11
GtkRadiant - v1.4.0 Dec 21 2003 20:42:58
A well-oiled toaster oven
VFS Init: e:/Programs/Quake III Arena//baseq3/
--- Vis ---
fastvis = true
Loading E:/Programs/Quake III Arena/BaseQ3/maps/test.bsp
************ ERROR ************
Error opening E:/Programs/Quake III Arena/BaseQ3/maps/test.bsp: No such file or directory
The bsp isnt there and Im not sure why or how it is even created. It worked once but it was a long time ago and on a different computer. I just want to know how the bsp file creates and I can start up quake and play it. Currently if I try to open the map in quake it says:
No such file test.bsp
I dont know how to get my map to work any suggestions??? :
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for "poly-testing" a map u dont need vis light and stuff
for testing check the compiling option Q3Map2: (single) BSP -meta in your radiant, it goes fast and the whole map is lightened with maplight ... when u put in the lightnings later ... then u can put in para's like -vis, -light -fast -filter ... but how said for testing basic map its not needet.
Sure for endcompiling map i would prefer the q3map3 addon where u can put in ur own parameters ... and that are much more xD ... i really dont know all of them, havent mapped a long time, but i can give u link where u see most of available parameters ... but the explanation's are in german
... There is in option in the settings of radiant which allows u to see compiling process when it compiles in the little logcase ... check it out
./Base
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Thanks Vamp, that's valuable information right there. You really help tons