modelcolours in spec-mod
Hello,
i´m using a white enemymodel (keel), but in spectator both teams have the same (white) colour.
Are there some settings (color,model) to have a blue and a red team, which are both good visible : - not these dirty-dark-standard-colours
thanks for help
nope, not yet
doesn't xp_enemymodel kell/xp make one team blue and one team red? :roll:
doesn't xp_enemymodel kell/xp make one team blue and one team red? :roll:
nope
wrote:doesn't xp_enemymodel kell/xp make one team blue and one team red? :roll:nope
it does but in standard colors...
btw: "dirty-dark-standard-colours "?
maybe you could try a bind?
\bind x team s; xp_enemycolors ""
or something.
but you may need to change it back when joining team?
i dont know. it's only an idea.
I vote for zzz-models on every pure league server.
hahaha n1 schorsch
I vote for zzz-models on every pure league server.
hah i don't think so
what about make a simple bind script for turn on/off enemycolors and models?
Doesn´t work - anyways, thanks for help.
I vote for zzz-models on every pure league server.
u have my voice lol
edit!
Doesn´t work - anyways, thanks for help.
I vote for zzz-models on every pure league server.