Mows crybaby morning...
Teamcreating by server is a good thing, but the calculation can be disturbed by connecters and disconnecters. Most times the games are relativly close, but sometimes a team gets owned, take it as it is, u hardly can change it.
Not always the teams can be fair, and it's not because of someone has con/disconnected. Someone rock on the first map and suck on the next one, doesn't matter that player is good or not. :roll:
Changing 'teams' every game it's too boring for public games.
The best thing for 'fair and close games' - make pickup public server (or private). Dunno
what about /callvote shuffle like QL?
p.s, have a coffee and stop moaning mow
"dude" was in the right if most of his team were also in the same frame of mind, although as you say his level of whining didnt help his cause, he should have raised the point constructively.
it's a public game, people want close, enjoyable games. competitive games such as pugs/scrims/wars are accepted if one team dominates the other as the teams are chosen before hand.
what should have happened was that someone from the team of 6 should have offered to switch, the other team can say "no, we will try harder" than it's charachter building, but if they say "yes please" then it avoids their humiliation from being raped.
its generally at these points that the nature of each person's humanity can be seen... either you care for the weak and want to create a fairer sphere in an unfair world, or you want to crush them and revel in their pain.
I think you all need a big hug!
Peace and love
thx skinnis. if anyone else needs one, you know where to come.
It's not limited to E+. Rarely does a game of QL tdm on pub go without teams being unbalanced at one point or the other, and usually it ends with the losing team forfeiting after several minutes. I tend not to cry TEAMS, but a lot of people do. Also, shuffle would be a good idea to implement in e+.
Fuck you, ninja post deleter. Grow a pair, you dweeb.
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That's why I have proposed it here : http://forums.excessiveplus.net/viewtopic.php?t=30444
I propose a variable that users(client-side) can set to say how skilled they are.
I stopped reading after this.
well, all pickup-attempts failed in past on e+ ...