q3D3pak1
i have remade 3 old DOOM3-maps:
replaced d3textures with q3textures, redone lights and stuff!
ECLIPSE >>>
Gametype : FFA, Tourney
Numbers of players : 5-14 players
Theme : gothic theme (dm13ish)
EDGE2 >>>
Gametype : FFA, TDM, FTAG
Numbers of players : 5-14 players
Theme : gothic theme (dm7ish)
HELLPLAY >>>
Gametype : FFA, TDM
Numbers of players : 5-14 players
Theme : gothic theme (q1-like)
q3DOOM3
>>>
http://www.file-upload.net/download-3968902/q3D3pak1.pk3.html
yay, niiiice)
I want to try it in game)
ill try it.
Awesome man! gonna dl.
already downloaded it thx great work !!! i will test it today
Nice maps I tested and looks good.
I have a questions.Where I can find and download this map:
Name: qzca1.pk3 - Asylum
It's possible? I searched long time and I can't find. Mbe it is, but diffrent name? if u know, tell me. Thx
Screen:
Pretty freaking awesome!
Nice maps I tested and looks good.
I have a questions.Where I can find and download this map:
Name: qzca1.pk3 - Asylum
It's possible? I searched long time and I can't find. Mbe it is, but diffrent name? if u know, tell me. Thx
Screen:
I remember this map from ql. Dunno if it can be here...
nice maps, kid! i like'em, GJ
i have suggestions of improving eclipse
can you please remove that stairwell's walls:
and also remove that legde to mega, so it wouldn't be that accessible (you can actually jump to it with normal q3 jump):
also, you don't need a lamp in order to jump to mh on edge2
same goes for hellplay: you don't need a decay (whatever it is ) to jump to ra
see attached demos
well, imo, ra on hellplay should stay as it is now cuz you can use a circle jump to reach it; as for jump to mega on edge2, imo, you should fix it, for example, by adding some more space between stairs and mega pad (otherwise, lamp is no use, and that's sad )
cheers
looks interesting
more screenies:
ECLIPSE
>>>
(invisible stairwell)
EDGE2
>>>
(use the lamp to jump to MH)
HELLPLAY
>>>
(use the decay to jump to RA)
Kid´s Showcase