[Resolved] Lightning Beam

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eu.jeff
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Re: [Resolved] Lightning Beam

and if you dont want to see a LG beam, cg_truelightning "1000000"

XF1GHTER.SWE
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Re: [Resolved] Lightning Beam
eu.jeff wrote:

and if you dont want to see a LG beam, cg_truelightning "1000000"

yes yes this iknow (: i have nver like this value at that setting (its funn to test it tho)
I want to see the beam actually when i fire, so no high values at cg_Trulightning for me Happy cg_truelightning 1 will do just fine,

// Zoomer4

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*ZMB*GANGSTR*
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Re: [Resolved] Lightning Beam

zuma,

real gangstaz uses rail. instantly and without pain.
this is how we do it man.

3M'darkangel
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Re: [Resolved] Lightning Beam

zoomaaaa put pic put pic Happy


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eu.jeff
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Re: [Resolved] Lightning Beam

If he does you'll see his WH so fu Tongue

rUnThEoN?!
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DE Germany
Re: [Resolved] Lightning Beam

altlightning doesnt work in e+.

hurrenson: "This idiot is apparently not familiar with a rail/sniper style."

XF1GHTER.SWE
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Re: [Resolved] Lightning Beam
rUnThEoN?! wrote:

altlightning doesnt work in e+.

yes you right Skull!

*ZMB*GANGSTR* wrote:

zuma,

real gangstaz uses rail. instantly and without pain.
this is how we do it man.

Muhehehe (: Ay

3M'darkangel wrote:

zoomaaaa put pic put pic Happy

Alright ofc (:

// ZooM

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AnyoneSays
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Re: [Resolved] Lightning Beam

Thanks Zoomer for ur informations D:

yeah about the r_picmip thing Sad thats suce then, if this just work when picmip has high value Sad

thanks once again Happy

Yellow card for

Using ur brain, finding a solution, beside an excisting rule and have an agreement.

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