Sensitivity & mouseaccel
wrote:Lowering sensitivity can be effective ut theres always a point where ur movement becomes just too slow. This means that u can be extremely accurate with very low sens but this wont help u very much in excessive cuz enemies move too fast, fly around and weapons are very powerful. A good mid/high-sens player will frag u with one bfg shot (example) before u even turn around with your low sens. Adding some accel might help u move faster but will hurt your accuracy big time in excessive. I think very low sens is more suitable for games like counter strike and unreal tournament. Only in a few situations u can use very low sens effectively in excessive.btw u guys should also try the "m_filter" cvar (valid values: 0-3). You may find it interesting
e5 and bro (concentrated on rail) are kinda another worlds :}
[code:1]m_filter "1"
m_side "0.25"
m_forward "0.25"
m_yaw "0.0011"
m_pitch "0.0011"
sensitivity "96"
cl_mouseaccel "0" (i'm using accel from system drivers, it has another better feel than cl_mouseaccel for me)
[/code:1]
this is how looks crazy highsenser's cfg :}
i should patent these setings couple years ago now im can be rich, but urfortunally im not done this
i should patent these setings couple years ago now im can be rich, but urfortunally im not done this
lolol HQ ](*,)
that thingie about yaw and pitch i googled on some 'wolfenstein' forum 8 months ago .}
and about using accel from drivers its from my head (dunno if u using it hq) :}
depends on style of course for camper like players this should be terrible cfg..
Are u on WinXP btw?? im looking for an accel patch for q4. Since i ordered it a few days ago and im upgrading soon, i want to see how it worx
that thingie about yaw and pitch i googled on some 'wolfenstein' forum 8 months ago .}
and about using accel from drivers its from my head (dunno if u using it hq) :}depends on style of course for camper like players this should be terrible cfg..
man im using is sinence 6 years of playing,.. (osp cfg) exac the same values of mine cfg for pitch yaw and sensitivity, so pls........
btw i dont using accel from drivers
wrote:that thingie about yaw and pitch i googled on some 'wolfenstein' forum 8 months ago .}
and about using accel from drivers its from my head (dunno if u using it hq) :}depends on style of course for camper like players this should be terrible cfg..
man im using is sinence 6 years of playing,.. (osp cfg) exac the same values of mine cfg for pitch yaw and sensitivity, so pls........
btw i dont using accel from drivers
i'm not saying that no, i just saying that many people using these values (yaw/pitch 0.0011, its ideal value coz 0.022 (default) / 20 = 0.0011, so simple multiply current sensitivity with 20, after lowering these values) in quake3 engine based games
same sensitivity? lol.. i tweaked it 8 months from 120 to 96
i really didnt get these values from anyone from e+ :}
since u dont use drivers accel we have very different settings anyway..
its copyrighted u should not use them, i paten it 2h ago
lots of players using it now, if u try to google for that exac values u dont find out to meny matches, one guy writing over q2 forum he stole this form his neybour, but that wasynt true couse i give him that cfg
Thx HQ for share ur config/values, i will try it, hope good
Just one thing i dont understand, the mouse aceleration is 0 in ur config, then its because u use mouse driver config, or this is the accel u suggest to use ?
have fun and thx again man
Thought it was clear that numbers mean nothing and u can only rely on the 'distance method' for measuring sens. :roll:
Iam 100% sure that the actual feel of your mice is totally different so whoever used it first is irrelevant..
I think u must set ur mouse @ ur style playing....I mean that what style u using : if u hit and run OR u go away and after shot.....Simple gaming style...
I hope all understand
What d u think ?