team_Knockback?? :?: :idea:
is there a way to avoid Team_knockback if not i this is a value that should be implemented on next version to avoid the so annoying team shooting.
is there a way to avoid Team_knockback if not i this is a value that should be implemented on next version to avoid the so annoying team shooting.
to avoid annoying team shooting, people would need to learn not to spam
anywayz > g_friendlyfire 1 - does the job well, atleast when its enabled, people think more before pressing the fire button
agree with faith. imo ff should be on period.
Agree with Faith to.
ah warez. well as i said ff on would kinda solve the problem. unless people on ur team are total assholes. but i like necros idea. if u shoot a teammate with a rail (or i guess any other weapon), he doesnt get shot all the way across the map or into a wall, U DO! and imo after that u should die as well. would be a good way to punish teamshooters.
Why not enable friendlyfire @ all servers?
FF is no good at CTF cause sometimes you must shoot very close to your friends in order to make BFG/Grenade slides so it is no solution at all.
do u really want a response to this one? imo things like reducing knockback for teams and stuff is just asking to make gameplay easy just cos people want it to. seems this kinda thing is always going on somewhere or the other. ill borrow a quote from someone else and say "adapt or face extinction"
ps: bfg slides and stuff is all fine (well not really but acceptable) in other gametypes but i for one dont agree with no selfdamage weap jumps in ctf. reduces gameplay to a level thats ridiculous imo.
I'd love to see FF enabled on all servers! And barring that the system some of the dev team were discussing where you damage yourself if you shoot a team-mate.
go FF!!!!!! (another pun! yay for me)
Well this is one question someone from noghost mod asked me and i think it is a good idea maybe not for all weapons but for rail for instance.