The best headphones .... ;)
u guys sometimes have no brain.
A: no matter of in ear or on ear, the sound source of both is way to near to the ear as if u could have any REAL bass, so u just can have something like a bass feeling.
B: no matter how good the headphones etc are, if u already managed to crash ur ears in disco (which some people obviously did) the quality doesnt matter.
C: some 5.1 headphones just have 1 speaker in each side, as far as i know the not qualitive stuff has that.
D: micro, no matter how good it is makes headphones price x 2, its way cheaper and mostly better to buy an external microphone
E: even if there are more then 1 speaker in each side of a headphone, the distance is way to short to really locate enemys better.
F: since bass needs bigger speaker membran, its even better to NOT use a 5.1, since the speaker in normal headphones can be way bigger.
G: u might think about having closed headphones or open or half open, some pro gamers own helicopter phones for big lans where its very noisy and u cant hear a shit with an open one.
H: for hearing music i really suggest a headphone with a long cable, if i remember right, mine has around 3, 3.5 meter, i can walk through whole room without problems.
I: ofc good soundcard is needed, but in fact, no soundcard will make ur headphones sound better.
headphones should display whole sound, from lowest hz up to high hz, and just then a upgrade of soundcard can be recommended.
never forgett, most mp3, youtube etc is already so low quality that onboard mostly works out, however, onboard soundcards have a very weird adjustment, way to much bass. also there is barely 5.1 music around, most is still stereo.
J: after all, quake is also stereo, 5.1 will not help u a single bit. neither are the sounds high quality enough to have any difference between good and bad sound card, but sounds like the bfg humming are so low that u need good headphones to hear it.
i for myself am happy with my sennheiser hd 555, i even can hear the crack when the bfg sound is starting to be player (ergo reciving info of a player).
@mis, thx for the comment, wich headphones do you use?
@fala, idd no one give it to try them out before buy...this is kinda wired...also about the price....hmmm better some Denon, BeyerDynamic or Senheiser I guess…
Btw fala what headphones do you use now?
Also LoL to your OMG haha….
@schorsch, thx for recommendation
@Icenine, the speedlink medusa, looks pretty cool…how about to hear enemy in quake and to listen hard rock?
@skull, bigest post ever about headphones thx
P.S.1. What about AKG headphones?
P.S.2. Im using Plantronics 625 USB
The medusa may look cool, but it's not comfortable and eventualy not worth the money, it's nice hearing some music with it since it has a preaty good quality sound and a bass like feeling, but still - not comfortable so it's not that nice for music either... The 5.1 can't help much ( in quake not at all ofc ) but in games like America's Army it makes a differense ( using the right mods in your soundcard - needs to be a good one too ), so it's not all right Skull .
@darkangel, i mean all in-ear headphones
i have use tam in ear low quality panasonic, because mine sony MDR-EX71 have damaged cable, all thought i think i will go for denon or shure depending what amount of money i will have in future, those aren't as that much expensive and uses sparated membranes to reproduce high, mid and low tones
yes i defenitly would like to have the one with 3 membranes, because it helps to give a proper amplitude to the sounds when the source is so near of the ear
@skull, in-ear headphones closing yours ear completely and then the sound waves are more powerful and can easier damage the ear, but was i mentored before if u listen to loud music on any headphones u have big chances to damage the ears, it is like working in a loud environment
@surround-sound, guys seriously...
- how many ears human have?
- how human can describe from where the sound coming from?
- do u have any ears on the top of ur's head or on the back of it?
- how the hell then a human can describe so precise the localization of the sound?
human have only two ears and every sound localizing is made by a comprassion of the 2 sounds (left right ear)
as long if the speakers stand around u and the sound waves are heard by both eras and then u can localize the sounds all is fine. BUT on a headphones the completely separated channels can give the localizing effect only if the sound is mixed in the DSP or if the sound was recorded and the localizing effect is stored in the track
multiple speakers surround in headphones is a marketing blabling nothing more
the whole surround sound without DSP processor does not exist, try playing yours cinema speakers on a normal amp
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