Unlagged problem
I try to host a server so me and a few of my friends can play a relaxing game of E+, and everything is fine until more than one of them connect to the server. Then their ping rockets to 999 and dosen't go down. I pinpointed xp_unlagged as the cause of this problem, and shutting it off seems to make it go away. Any suggestions what to do to make the server go good for all of them while having unlagged on? And why the hell is this happening only when more than one of them connects?
it depends on ur bandwitdh.(if u are hosting.)..and most especiallly your upload bandwidth.my advice is to lower /sv_maxclients to the lowest.if u started the server with 12 slots : with /sv_ maxclients 12 for.ex. try to got to 10 , 8 etc..untill there is no lag.and if u cant host any more than 2 actives playrs ;with say /sv_maxclients 5 or 6 , dont search any further.u cant.
important server settings are /sv_fps 20 (standard since unlagged is born ) ;sv_maxrate (this depends on ur bandwitdh ,if low bandwidth , test /sv_maxrate 7500,there is a formula but i need to search for it : a good server like 2sweet can afford /sv_maxrate 25000.this is top q3 can get.
(sv_maxrate , defines use of bandwidth btw players connected, see it like a big cake and u give parts of the cake:))
sv_allowdownload 0 , can be helpfull to avoid noobs downloading paks from u , too, and lagging server.
this is a raw explanation , but this has been widely discussed on forums nd i am sure u will find more details if u perform a search.
hm did you make sure map you load in server.cfg is different than map that is first in rotation.txt ?
past server config here maybe somebody can spot somthing.
...and he has 68 kbps , upload
Maybe you should stop tweaking server settings and think of adjusting clients settings , like /cl_maxpackets (tell players connecting to lower them ; to 20, 15.. ) and /snaps 20.
Ok Casa, thanks, i'll try that.