Vanilla! Project

64 replies [Last post]
epsiplayer
THE ONE AND ONLY
intact-epsilon's picture
Offline
Joined: Dec 2006
Posts:
Re: Vanilla! Project

Please change the re spawn times of weapons from 10 sec or whatever how is now to 5 sec how is normal in baseq3. At least for duel!

_________
epsislow


tr1ckhooo
Tricky's picture
Offline
Joined: May 2010
Posts:
Re: Vanilla! Project
epsiplayer wrote:

Please change the re spawn times of weapons from 10 sec or whatever how is now to 5 sec how is normal in baseq3. At least for duel!

_________
epsislow

taught they are 5 already?

Also, rail does 100 dmg atm, imo would be better as 80.


troll-e
Offline
Joined: Feb 2010
Posts:
Re: Vanilla! Project

For the config: I want rocket collision, and rail to destroy rocket.
Once on Vanilla FFA i witnessed rocket collision.

EVILUTION
fiendsin's picture
Offline
Joined: Jun 2012
Posts:
Re: Vanilla! Project
epsiplayer wrote:

Please change the re spawn times of weapons from 10 sec or whatever how is now to 5 sec how is normal in baseq3. At least for duel!

_________
epsislow

In baseq weapons spawn immidiately, for ctf.

troll-e wrote:

For the config: I want rocket collision, and rail to destroy rocket.
Once on Vanilla FFA i witnessed rocket collision.

that can be easily done by setting missiles to be destroyable Happy


Sometimes I wish I was a NEET again, but life is too fucking expensive man.
The weak plot revenge, the strong forgive and the Lucky forget, but Fiend, Fiend no longer gives a shit

◀█ BIG BOB wrote:
Man you even sound like Lego's

You Fuckers wrote:
I would cut my fifth finger to bang her actually

You Fuckers wrote:
BELIEVE IN BLASPHEMY

khaz'
Clan/TS Moderator
Offline
Joined: Aug 2009
Posts:
Re: Vanilla! Project

First of all, config HAS TO BE fixed in order to play regular matches with people who are outside this server and they feel uncomfortable with it.

Let me explain you what it's e+/vanilla config.
E+/Vanilla config is a mix of every single vq3 configs from all the mods, it's not clean vq3 - it's mixed with baseq3 vq3, cpma vq3 and osp vq3. This mix is absolutely unacceptable, especially if it's broken.
- Power Up's spawn time is completely broken and the order is broken as well.
- Double jumps are known only in CPMA mod, not in the regular vq3's.
- No command available for \drop weapon/flag/powerup.
- Excessively large amount of ammo [such as 999 rails and so on].
- Some weapons do too high damage.
- Problem with picking up additional ammo from their spawn.
- Few others which I don't remember atm.

As one very wise guy said to me in conversation some days ago it's not about voting what do we want to change and what we doesn't but it's about the arguments of changing something. We need to create the normal vq3 config, not some random mix of everything.

I would like to suggest to copy and play on OSP vq3 config instead of fixing the config which is broken from the very start of it. OSP vq3 in addition with possibilities of excessiveplus mod commands would be really awesome.

Personally I would like to play on qlive version of vq3 D: Everything's great there and the only problem that people mostly have are just high FPS drops and high ping what makes it unplayable for many people, me included.

Seriously, I am highly confused what should be done... Fix this config? Load OSP version of vq3? Load CPMA version of vq3? Create qlive/vq3 config for e+? Damn... I really don't know D:

troll-e wrote:

For the config: I want rocket collision, and rail to destroy rocket.
Once on Vanilla FFA i witnessed rocket collision.

That's one of the most insanely stupid things I've ever heard oO

"Of all the things I've lost, I miss my mind the most."
- Mark Twain

3M'darkangel
darkangelspa's picture
Offline
Joined: Feb 2010
Posts:
Re: Vanilla! Project

also as a side note, there is some problem with the delag weapons :F for example rail feels like it has some kind of delag...while in other servers and cfgs is ok...while here not Sad, also need to be fixed Happy.


Gloria Mōmentum
Talent wins games, but teamwork and intelligence wins championships.”



“There is no hunting like the hunting of man, and those who have hunted armed men long enough and liked it, never care for anything else thereafter.”
—Ernest Hemingway

BOZO
Bozo's picture
Offline
Joined: Feb 2010
Posts:
Re: Vanilla! Project
SEGFAULT wrote:

I wouldn't change much. (Maybe remove that stair jumping thing? That irritates me a bit.)
And I wouldn't make it a ql clone. I think ql has some weapons and other stuff adjusted, but I'd rather leave it like pure, oldschool, vanilla Quake III Arena.
(And for the rail, I would just keep the default value.)

Ramp/Step jumps are the best part for me in the Vanilla config! Smug

EVILUTION
fiendsin's picture
Offline
Joined: Jun 2012
Posts:
Re: Vanilla! Project
khaz' wrote:

baseq3 vq3

this is one of the stupidst things I have heard Happy

3M'darkangel wrote:

also as a side note, there is some problem with the delag weapons :F for example rail feels like it has some kind of delag...while in other servers and cfgs is ok...while here not Sad, also need to be fixed Happy.

maybe Unlagged isnt set properly for hitscan weapons(about this Im not really sure)
but might actually be true because there's no delag in baseq Happy


Sometimes I wish I was a NEET again, but life is too fucking expensive man.
The weak plot revenge, the strong forgive and the Lucky forget, but Fiend, Fiend no longer gives a shit

◀█ BIG BOB wrote:
Man you even sound like Lego's

You Fuckers wrote:
I would cut my fifth finger to bang her actually

You Fuckers wrote:
BELIEVE IN BLASPHEMY

3M'darkangel
darkangelspa's picture
Offline
Joined: Feb 2010
Posts:
Re: Vanilla! Project
EVILUTION wrote:

khaz' wrote:
baseq3 vq3

this is one of the stupidst things I have heard Happy

3M'darkangel wrote:

also as a side note, there is some problem with the delag weapons :F for example rail feels like it has some kind of delag...while in other servers and cfgs is ok...while here not Sad, also need to be fixed Happy.

maybe Unlagged isnt set properly for hitscan weapons(about this Im not really sure)
but might actually be true because there's no delag in baseq Happy

so better set it good, since we are on unlagged mod Winking


Gloria Mōmentum
Talent wins games, but teamwork and intelligence wins championships.”



“There is no hunting like the hunting of man, and those who have hunted armed men long enough and liked it, never care for anything else thereafter.”
—Ernest Hemingway

EVILUTION
fiendsin's picture
Offline
Joined: Jun 2012
Posts:
Re: Vanilla! Project
3M'darkangel wrote:

EVILUTION wrote:
khaz' wrote:
baseq3 vq3

this is one of the stupidst things I have heard Happy

3M'darkangel wrote:

also as a side note, there is some problem with the delag weapons :F for example rail feels like it has some kind of delag...while in other servers and cfgs is ok...while here not Sad, also need to be fixed Happy.

maybe Unlagged isnt set properly for hitscan weapons(about this Im not really sure)
but might actually be true because there's no delag in baseq Happy

so better set it good, since we are on unlagged mod Winking

Yeah if someone could let me see the cfg uploaded on vq ctf server, that'd be great
I could actually look to see if something can be added for good use
because noone has asked me for any help on that


Sometimes I wish I was a NEET again, but life is too fucking expensive man.
The weak plot revenge, the strong forgive and the Lucky forget, but Fiend, Fiend no longer gives a shit

◀█ BIG BOB wrote:
Man you even sound like Lego's

You Fuckers wrote:
I would cut my fifth finger to bang her actually

You Fuckers wrote:
BELIEVE IN BLASPHEMY