[Added] Add 3 Vars for better communication

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f8*BiT
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Hy,
currently Excessive Plus lacks in some tiny Communication Variables.
So far in the Docu are only "$(ammo), $(armor), $(health), $(location)"
as Variables referenced. Compare to most other Mods e+ lack in:

  • $(item) = a item i directly look at(in other mods #i)
  • $(past_item) = a item I just took (in other mods #p)
  • $(friend) = the nearest team made (in other mods #f)

It would be awesome it we could have those in the next release.

Greez BiT

EDIT from Moderator :
here was the first topic about it !
http://www.excessiveplus.net/forums/thread/ctf-team-binds-not-available

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SHUDDER
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Re: [suggestion] Add 3 Vars for better communication

I think sth like $(crosshair) as last targeted player would be convenient for binded chat as well.

D e c e m b e r
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Re: [suggestion] Add 3 Vars for better communication

Communicating with 'the nearest team mate' would be sort of lightweight cheat because it would be something like eye on your back.

f8*BiT
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Re: [suggestion] Add 3 Vars for better communication

TeamOverlay (Lower right) .. it tells you partly the same. Happy

This is what you could do:

  • F8*BIT (Red Flag) <-- [ i COVER "F8*Flow" (H:152 A:12) ]
  • F8*BIT (Red Flag) <-- [ "F8*Flow" I need HELP (H:200 A:18) ]
  • F8*BIT (Center) <-- [ MegaHealth - available (H:21 A:12) ]
  • F8*BIT (Center) <-- [ MegaHealth - taken (H:172 A:107) ]
Greez BiT

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f8*BiT
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Re: [suggestion] Add 3 Vars for better communication

Who do I have to maintain this suggestion here?
Is there a BugTracker or such thing? Do you vote
somewhere for features .. is this democratic? Happy

Greez BiT

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[MR.]RIDDLER
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Re: [suggestion] Add 3 Vars for better communication
f8*BiT wrote:

Who do I have to maintain this suggestion here?
Is there a BugTracker or such thing? Do you vote
somewhere for features .. is this democratic? Happy

Greez BiT

No its up to Beast and Panda, the developers. I think they have their hands full with THIS at the moment. Happy

f8*BiT
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Re: [suggestion] Add 3 Vars for better communication

All OSP Chat tokens:

Available chat tokens
=====================
#A - Armor
	Current armor value (lower-case "a" will print the value
	with color coding, depending on the level of the value)
 
#C - Corpse
	The location where you last died
	/say_team "Overrun at #C"
 
#D - Damaged by
	The last player to score a hit on you
	/say_team "#D is here and he's heavily armed!"
 
#F - nearest Friend
	Reports closest teammate in team-based gametypes.
 
#H - Health
	Current health value (lower-case "h" will print the value
	with color coding, depending on the level of the value)
	/say_team "Hurting bad - #H/#A"
 
#I - Item (nearest available)
	Shows the nearest "significant" (weapon, armor, powerup, or MH)
	available item, and that includes dropped items.  Note, you must
      be able to *see* the center of the item (not just an edge).. this
      requires you to be facing in the general direction of the object.
	/say_team "#I available here"
 
#K - ammopacK (nearest available)
	Just like #I, except it reports only closest available ammopack.
 
#L - Location
	Many maps have terrible target_location entities
	e.g. PG on PRO-DM6 shows as YA
	"(pF.arQon) (YA): Weapon available" is a bit crap, neh?
	This shows the nearest "significant" item spawn
	(weapon, armor, powerup, or MH), whether the item is there or not
 
#M - aMmo wanted
	Lists all types of ammo for weapons you have that are empty or
	are nearly emptry (between 0 and 5 ammo).
	/say_team "Need #M"
 
#P - last item Picked up
	Reports last item picked up.  Useful for reporting when you pick
	up an important item (i.e. quad).
 
#R - health/aRmor (nearest available)
	Just like #I, except it reports only closest available health/armor.
 
#T - Target
	The last player you hit
	/say_team "#T is weak - finish him!"
 
#U - powerUps
	Lists all powerups you currently possess
 
#W - current Weapon held
      Prints the abbreviated name of the weapon you are currently holding

.. seems like a long way Sad

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[MR.]RIDDLER
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Re: [suggestion] Add 3 Vars for better communication

Some of those look very useful. #C, #L, and #T seem like a no-brainer to include in the next release, especially for Tag players.

Good stuff.

easy
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Re: [suggestion] Add 3 Vars for better communication

Added some more chat tokens.

say_team $(health) $(armor) $(ammo) $(corpse) $(attacker) $(target)

say_team $(pickup) $(item) $(itemCrosshair) $(location) $(friend)

BOZO
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Re: [suggestion] Add 3 Vars for better communication
easy wrote:

Added some more chat tokens.

say_team $(health) $(armor) $(ammo) $(corpse) $(attacker) $(target)

say_team $(pickup) $(item) $(itemCrosshair) $(location) $(friend)

Excellent! Happy

f8*BiT
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Re: [suggestion] Add 3 Vars for better communication

As soon as I can, I will test it!
Sounds very promising! THX MAN Happy

Is there a documentation for it?

Greez BiT

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