Another g_type suggestion (CA vs Freeze)

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FranK
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Idea is that this g_type could be played as ffa type or team based.

The idea is to be have to kill all opponents quickly.

After a frag, a certain time limit is applied before respawn is allowed.

Surviving player or team scores extra points.

example of scoring system:- teams/players get 1 point per frag, 5 points for surviving, or even in team mode, number of points scored for surving is equal to the amount of your team that are still alive/active.

"Beauty can cover a multitude of sins. But underneath, we all look exactly the same."

Frank Breitkopf :- no way out

mow Q [EN]
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Re: Another g_type suggestion (CA vs Freeze)

There is already CA in e+ (ofc not as ffa but teambased)

FranK
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Re: Another g_type suggestion (CA vs Freeze)
mow Q [EN] wrote:

There is already CA in e+ (ofc not as ffa but teambased)

Yeah I know, but the difference that I am suggesting is that you can respawn after a set amount of time, without waiting for the end of the round. Pretty much freeze without the thawing.

"Beauty can cover a multitude of sins. But underneath, we all look exactly the same."

Frank Breitkopf :- no way out

DEFXACE-INACTIVE
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Re: Another g_type suggestion (CA vs Freeze)

My post was wrong.I will now explain what i meant.Unreal Tournament 3 got one last "Patch" that they hoped to revive the game but it failed.

Greed gametype.
Greed is CTF based gametype,instead of capturing the enemy flag you collect skulls from enemys when they die and from each 10x skulls you get Damage Amp(Quad) and you deliver the skulls where the enemy flag is located on regular CTF. and if you have 7 skulls and get killed you drop 7+1 the 8th skull is the skull that comes from you.and if you have say,11 skulls you drop 3 skulls. after every 10th skull you collect its considered Golden Skull and the player that picks it up get Quad.

Betrayal gametype.
Betrayal is not FFA nor TDM its a hybrid from them both.Its instagib with a twist.everyone starts FFA and the Game itself pick out players to be a team and as a team you collect points from killing other players and when you feel you got enough points you betray your teammate and becomes rogue for 30 seconds and if you survive those 30 seconds without getting killed you get away with those points but if you get killed under those 30 seconds by your teammate you betrayed he earns the points and Retribution bonus.

Here are 2 videos to show what i meant.

Greed
http://www.youtube.com/watch?v=GxrpyOBe8zU

Betrayal
http://www.youtube.com/watch?v=cw1xYqMF1No&feature=relmfu

I know those had not much with CA and Freeze to do but with this active Community i think it is Possible to actualy make those 2 gametypes to E+.

Dude,Chill out,take a couple of beers.