Cheater Report Discussion
wrote:wrote:thats a cheater i just saw 5 mins of demo, clearly aimbotdemos?
edit: sry, see http://www.excessiveplus.net/files/forum/2014/02/cheater_2biwan.zip
but it's just noob, no cheat i think...
him other name "Predictor!"?I'm sorry, i repeated viewing demo and want to say, that it's definitely looks as Wallhack.
and else want to say that i long time to suspect him in wallhack
thats not wallhack, that means dont move ur crosshair like crazy, map is little, think of enemy and think how he will move, do the same till u see a hole to shot nor predict a spam rail shot : ] i did that moves many times and they work pretty well, but normaly that wont work in a fight vs a strong oponent, maybe it will work but not as this one. So ones again sql we have the problem about position and movement, explain me how u will deal this case ? :')
100% wallhack
servers has their own anticheat protection, is it not enough? till some1 is not dropped for cheating there is nothing to be worry about. yes?
servers has their own anticheat protection, is it not enough? till some1 is not dropped for cheating there is nothing to be worry about. yes?
MR 1v1 running on standard 1.32c version and on current E+ 2.2b, both of those doesnt provide anti-wh at all.
Only servers running on custom ioquake3 from Violence or on dev version of 2.3 e+ are capable to provide of anti-wh feature that skull hate so much, you may now see why
wrote:servers has their own anticheat protection, is it not enough? till some1 is not dropped for cheating there is nothing to be worry about. yes?MR 1v1 running on standard 1.32c version and on current E+ 2.2b, both of those doesnt provide anti-wh at all.
Only servers running on custom ioquake3 from Violence or on dev version of 2.3 e+ are capable to provide of anti-wh feature that skull hate so much, you may now see why
I hate it too cos it kills the sound or u dont notice it? fix it and we will like it : ] at least i dislike it cos of that, hope someone will fix that, cos i dubt ppl would like to play cw with that.
wh users dont need sound you should know it : Xd fix sound and work on Wh protection sound nice . but who will do it
So ones again sql we have the problem about position and movement, explain me how u will deal this case ? :')
Its pretty simple, actually we are not discussing about me as cheater but about everyone who can does that move. So we all can come up with an explaination, just as you did. You explained it by having no need to actually change the crosshair position.
MR 1v1 running on standard 1.32c version and on current E+ 2.2b, both of those doesnt provide anti-wh at all.
Only servers running on custom ioquake3 from Violence or on dev version of 2.3 e+ are capable to provide of anti-wh feature that skull hate so much, you may now see why
The problem of most people with the actual anticheat is that I have been too involved
And the antiWH done by voron isn't to bust cheaters, its to remove the very possibility of wh on cost of the players. In fact, xp_improveprediction and the antiwh are working against each other.
So quit the sarcasm and state what you really think
back to topic:
I just solve this situation by zooming in. You see I aim in the general direction of what I hear, but I am NEVER on the enemy at all.
from my opinion its a decent game between 2 good players, you focus on some pixels and you miss the whole picture
@sql yes i know we are not talking about your case, but about general cases, u really think voron & co, understood what i wrote? dont think so, they will always think what they want to think and not the actual true, thats what im saying.
fear the unknown and the impossibilty to understand the most obvious things are the very things wich part the clever, smart ppl from the limited way to weary and paranoid unable to outperform themselves 'persons', aren't you an ex-cheater voron?