CPM9 New Idea! Yes or NO
Nice idea! what i was thinkin in these days
RL/YA and RA/RG are dead rooms :\
( don't forget that bug up in the stairs after BFG )
ye, i always thought so, too!-
the map reminds me of a mayan temple! <:
1 room is to small to permanently escape anticamp and the other is bfgjumpable, imo its both, interesting and bad, if somebody is up for fixing it, wouldn't mind, the map definitely needs some improvement eventhough its great already.
the point are bfg/nade/others jumps in e+. they are reduced way for moves from VQ3 wich lead to not using many parts of maps.
does anyone still working in this or will work in the Nags idea? : )
I will get onto it once i release my own map. unless someone beats me their. Thankfully my decompiler is nice to bsps.
I will get onto it once i release my own map. unless someone beats me their. Thankfully my decompiler is nice to bsps.
nice
Hello
I got Idea abaut cpm9 map.
I dont have that expiriance with created maps but if someone want can think abaut this and make small lift
I mean All map is fine and on beer Is not rotate but some place on this map is without reason.
It's RL/YA and RA/RG room !!
Will be good If this room got some corridor to others room on map or
maybe some teleport, cuz noone play there and if go to this room is on
trap
I think some remake of this will be good for game on this map.
PEACE
Histroy :
PLUS = FOX Clan >> GSE Clan >> BBS Clan >> KTM Clan >> BURN* Clan >> BBSquad Clan >> MR Clan >> VENDETTA Clan >> OUT of gaming
RAIL = DUNNO Clan >> OF Clan >> PW Clan >> OUT of gaming