[Fixed] Rail lag.
Panda, the projectile disappears sometimes it is familiar to the "back in time" experience what i was talking about
You were talking about unlagged rail. It is unrelated to BFG.
If you have seen the projectile, it means server had created it (projectiles are not drawn instantly). Thats why it can not just disappear.
well, we experienced missing stuff all the time anyways so what?
we have sounds missing sometimes?
we have rail through?
we have rail disappearing?
so why not a missing bfg? I didn't experience it myself imo (since I don't use much bfg) but maybe server drops information due to a overflow? Not that I would understand anything about the way e+ is coded, but a general drop of information by the server could explain all this?
You were talking about unlagged rail. It is unrelated to BFG.
If you have seen the projectile, it means server had created it (projectiles are not drawn instantly). Thats why it can not just disappear.
all fine in the theory but i tell u it happens for real
how u can explain the dejavu? i am sure i don't made up those things and the back in time is quite BIG amount of time :}
...how u can explain the dejavu? i am sure i don't made up those things and the back in time is quite BIG amount of time :}
I would say it is what the hard restless playing leads to. I do not believe in BIG amount of time, because you are able to switch point of view just after you got killed, and your game receives new POV along with your death or a time after it, but not before. So you can not see yourself alive (but you may see dying animation)
U might not believe in that but i know i am not tripping i press fire it switch off my pov to my opponent and i see the moment when he shot and kills me like it was traveled back in time witch shouldn't supposed to happen at all... BUT IT DOES
To precise what I mean. It's like two players are shooting to them self with rail, and reaction time between both shots are few ms, both see rail projectle, but only one die.
i saw that many times. but its unlagged mod so it is normal because of unlagged. btw. posible is that when two players shot and two dies in one time - i had this many times.
so whats the problem?
Since 2.1 i've had this problem alot less.
You can hear the sound of rail being fired an just see the projectile, but u die before it hits enemy.
i never had it in 1.03, even got ping 11 then
To precise what I mean. It's like two players are shooting to them self with rail, and reaction time between both shots are few ms, both see rail projectle, but only one die.
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