Importing Quake LIve Maps / Editing Quake Live Maps
I included all the patches placed here into the whole set and updated the link to the files. See here http://www.excessiveplus.net/forums/thread/quake-live-maps-no-comments-here
One of you has asked me what I think of new Quake Live's maps. So now, in the night, when I can't sleep because of my allergy, I have some time to expose my thoughts of it.
Well... As for me Quake III Arena style can be described like mix of gothic (say "hello" to Quake I ) and futuristic tech (say "hello" to Quake II ). But what can we see in the new QL maps? "Industrial", "medieval" styles and other sorts of shit which require Mbytes of new textures, shaders, sounds, models... It seems to be a token of disrespect to players who have to download all this stuff. In the game all these styles look like an aliens cyborg's eye which is watching you from the your girl's ass while you're going to fuck her. You're noticing it and screaming out: "Holy shit!" or "Jesus, help me!" or "WTF?!" (depending on your common vocabulary).
So, before including these maps to Quake Live set all new textures should have been replaced by common Quake III Arena's ones.
You can ask me why I adapt QL maps for Quake III Arena. I do it "for love of the art".
I included all the patches placed here into the whole set and updated the link to the files. See here http://www.excessiveplus.net/forums/thread/quake-live-maps-no-comments-here
One of you has asked me what I think of new Quake Live's maps. So now, in the night, when I can't sleep because of my allergy, I have some time to expose my thoughts of it.
Well... As for me Quake III Arena style can be described like mix of gothic (say "hello" to Quake I ) and futuristic tech (say "hello" to Quake II ). But what can we see in the new QL maps? "Industrial", "medieval" styles and other sorts of shit which require Mbytes of new textures, shaders, sounds, models... It seems to be a token of disrespect to players who have to download all this stuff. In the game all these styles look like an aliens cyborg's eye which is watching you from the your girl's ass while you're going to fuck her. You're noticing it and screaming out: "Holy shit!" or "Jesus, help me!" or "WTF?!" (depending of your common vocabulary).
So, before including these maps to Quake Live set all new textures should have been replaced by common Quake III Arena's ones.
You can ask me why I adapt QL maps for Quake III Arena. I do it "for love of the art".
darn mate i couldnt have said better
Yes, I agree. The stock Q3 textures are very nice and could have been used more. Even many of the customs use most Q3 textures unless it's a very specific style. Well said, V.
Hello all! Great topic and exellent job, V1979!!
@V1979, can you reupload files to
another sharing site like mediafire, etc,? cuuz
In some days I'm going to adapt QLPP19 maps...
In some days I'm going to adapt QLPP19 maps...
hope you read the response I wrote on q4 map editing
Thank you but it's something different
I added QLPP19 maps to the set. See here http://www.excessiveplus.net/forums/thread/quake-live-maps-no-comments-here
https://github.com/neogeographica/7-zip-pk3/releases/tag/v1.0
This allows to work on QL *.pk3 without quakelivedec.
Hi, on 13/03/2014 QLPP20 was released. Can anyone send me these new maps?