MWAR MAP DEVELOPING STATUS & OPINIONS

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Matt
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Re: MWAR MAP DEVELOPING STATUS & OPINIONS

yo sander

i am working these days for a nice e+ logo an will upload it next week

Sander
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Re: MWAR MAP DEVELOPING STATUS & OPINIONS

New version

http://www.speedyshare.com/files/25814952/mario.pk3

completely restyled. Looking now more gothic alike. Added floors

Matt
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Re: MWAR MAP DEVELOPING STATUS & OPINIONS

omg it is so good looking now sander Big grin u make good job. i like the second area. all looks fine Happy i hope i can finish tomorrow the logo.

AnyoneSays
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Re: MWAR MAP DEVELOPING STATUS & OPINIONS

yes it becomes nice now .. but still in my opinion to dark. more lights are needed and still free space to make it more nice.

here some bug´s or texture failings or to dark.. how ever, go on this way Happy im waiting for update Tongue Winking

Yellow card for

Using ur brain, finding a solution, beside an excisting rule and have an agreement.

Gj


Matt
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Re: MWAR MAP DEVELOPING STATUS & OPINIONS

here is the logo

@ the attached file it is saved as tga

Sander
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Re: MWAR MAP DEVELOPING STATUS & OPINIONS

New version

http://www.speedyshare.com/files/25848141/mario.pk3

(/map mario)

About last screenshot larry - its my will. To get red armor u have to gain additional 60-100 ups to jump there. If yr jump failed u get died. But ok, i will put fog there later.

to Matt. now u can find some names for locations and put healths and powerups and weapons. (but dont name the room where quad spawns ''Quad room'' Happy because i did this that way so after quad is taken next regeneration will be spawned and after regeneration--> haste and then -->quad again.[note: in plusN cfg haste and regeneration is changed for small health]). Also i put megahealth near teleport and red armor in ''cathedral'' room. Those powerups cant be spawned at same time. After u picked red armor , megahealth will be spawned in another place after some time. I find it fair, so nobody cant become an uberman Happy

Matt
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Re: MWAR MAP DEVELOPING STATUS & OPINIONS

ye nice idea m8 Big grin for the different spawning types Big grin

i on laptop, pc is still broken didnt got the time to reinstall xD maybe tomorrow.

TO MAP: WOOOOOOOOOOOOOOOOOOOOOOOOW Surprise super dooper meeega cool looking now Big grin i cant find words to discrbe that map Big grin just wooohooooooo goooood jooob Big grin

- am i to stupid or were is the logo ??? xD didnt found it on map Sad

anyway tell me if we have to change logo format etc.

Sander
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Re: MWAR MAP DEVELOPING STATUS & OPINIONS
Matt wrote:

ye nice idea m8 Big grin for the different spawning types Big grin

i on laptop, pc is still broken didnt got the time to reinstall xD maybe tomorrow.

TO MAP: WOOOOOOOOOOOOOOOOOOOOOOOOW Surprise super dooper meeega cool looking now Big grin i cant find words to discrbe that map Big grin just wooohooooooo goooood jooob Big grin

- am i to stupid or were is the logo ??? xD didnt found it on map Sad

anyway tell me if we have to change logo format etc.

I want to put logo when all walls got decorated. This way i could tell more exacltly the place, style and size of the logo. Atm u can find one thing on the opposite wall in the bridge room. I think its should be the place for logo. It will be a flag blowing in the wind. And heres the pic how i imagine that

And since map is in gothic style I suggest to make it more gothic alike either. If u want to use gothic textures u can find em in pak0.pk3 file.

Matt
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Re: MWAR MAP DEVELOPING STATUS & OPINIONS

oki doki lemme see what i can create Happy upload will be tomorrow. now i go sleep gn8 m8

AnyoneSays
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Re: MWAR MAP DEVELOPING STATUS & OPINIONS

good job Happy i like it Happy some lights still missing Happy but i wont stress u so much Happy

Yellow card for

Using ur brain, finding a solution, beside an excisting rule and have an agreement.

Gj