MWAR MAP DEVELOPING STATUS & OPINIONS

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Piranha's picture
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Re: MWAR MAP DEVELOPING STATUS & OPINIONS

looking good guys keep it up Happy

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..build a robot who control ppl? we have mow!

Sander
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Re: MWAR MAP DEVELOPING STATUS & OPINIONS

1 pentagram has 64*64 px resolution. Here we have 8 horizontaly and 10 verticaly. (64*8)(64*10)=512*640px -->thats flag resolution supposed to be. And the angle in the bottom is 45G

Matt
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Re: MWAR MAP DEVELOPING STATUS & OPINIONS

thx man Big grin i am working now to paint that flag Big grin i was looking today in 0 pak file and found some flagmodels. now i am trying to make a nice logo with your data

give me 1 hour and u have the logo / flag

Matt
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Re: MWAR MAP DEVELOPING STATUS & OPINIONS

why dont we make instead of a flag a monument Big grin

Sander
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Re: MWAR MAP DEVELOPING STATUS & OPINIONS

New version (logo included)

http://www.speedyshare.com/files/25877625/mario.pk3

AnyoneSays wrote:

good job Happy i like it Happy some lights still missing Happy but i wont stress u so much Happy

No no its all fine. Now iam almost done with textures and lights is next thing to do. Important thing is to have somewhere about the same level of lighting. Means some rooms should be not darker than another ones. Overall map lighting could be done with simple command. (It has 4 now, for example map q3dm17 has 7)

Now iam thinking to test the map together on Ali server. If Ali agree we can set date and time.

rUnThEoN?!
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Re: MWAR MAP DEVELOPING STATUS & OPINIONS

this is the first map in e+ which might become something.

first of all, please clip all lame places and corners, so you dont walk into small entities.

on another note, there are 2-3 map bugs where you can see the skybox downside.

edit: and the map is way to dark.

hurrenson: "This idiot is apparently not familiar with a rail/sniper style."

^t
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Re: MWAR MAP DEVELOPING STATUS & OPINIONS

watch demos plz:
1. lava bug
2. stairs allow ramp jumping (though it's not bad, imo)

mod: e+ 2.1
conf: cpma.cfg, xp_physics 7
map release: latest

edit: forgot smth.
1. shouldn't rocket be more accessible? Winking
2. seriously, guys, don't put that 'logo' to map, plz Confused why don't you want to use original e+ logo? that one, on top of e+.net? (no offending)


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like 2 months after Call me

3M'darkangel wrote:
// 09:30:49 27.06.2010, UNKNOWN LOCATION,
Name { "Biotoxin" }
IP { "localhost" }

SHUDDER wrote:
People are training hard to hide their autoshoot so well while gain enough skills to win (or at least compete on similar level) without them. This is getting insane or provoked. I feel like I would cut myself with Ockham's Razor if I claim a cheat there.

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Re: MWAR MAP DEVELOPING STATUS & OPINIONS

So far so good! All suggestions I've had had been said in previous posts. Keep up the good work!

Sander
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Re: MWAR MAP DEVELOPING STATUS & OPINIONS
^t wrote:

watch demos plz:

1. lava bug

2. stairs allow ramp jumping (though it's not bad, imo)

mod: e+ 2.1

conf: cpma.cfg, xp_physics 7

map release: latest

edit: forgot smth.

1. shouldn't rocket be more accessible? Winking

2. seriously, guys, don't put that 'logo' to map, plz Confused why don't you want to use original e+ logo? that one, on top of e+.net? (no offending)

Lava bug and lighhting fixed. (will be in next release).

So, what would u say : does all stairs should be made this way or they should be as usual?

1. About rocket. I told community to put items on map, but no1 responded, so i did it myself Happy know it sux Happy. But ok, any suggestions about rocket? 1 or 2 rockets on map? or maybe single rocket should be spawned in random place over whole map by rotation? Or every time u pick weapon, another weapon will be spawned here so u dont know which exactly spawn next? What do u think?

2. About logo. Theres Matt responsible for drawing it. Me personally dont mind to put original one (but may be with red cross instead of blue to be more gothic alike). I do what community say Happy

@Skull where u suggest to put clips? (screenshots)

And there is still room between doors which isnt done. Any concepts?

3M'darkangel
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Re: MWAR MAP DEVELOPING STATUS & OPINIONS

nice map btw! keep it on!

btw bugs?




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