New cfg?
wrote:My idea for making this cfg was to bring togeather the tactical side of baseq3yea tactics in baseq3 rox...go to rocket launcher room>>>pick up RL>> wait there (camp) for other players who will come there for weapon with useless mg against your rl
Bravo, uhm, man.
Anyways.. weapon pickups, no insta rail + xp movement would be greatly interesting imo.
wrote:My idea for making this cfg was to bring togeather the tactical side of baseq3yea tactics in baseq3 rox...go to rocket launcher room>>>pick up RL>> wait there (camp) for other players who will come there for weapon with useless mg against your rl
- oh rly ? how about e+ tactics? ... go to rocket launcher room >> wait there (camp) for other players who will come there for also camping and u kill them
lol..
Seriously thats what what i experienced in qLive all the time...the reason i dont play it anymore
Uh, yeah, that's why you don't play FFA.
It's still not like that in ffa.
meh with the weapon pick up i don't dig that... so for me f2 for that.
monkey's cfg
actually i'm monkey
this isn't my idea
but reduced mg damage, (although i'd like to see other weapons with reduced damage too ofc) i'm up for that.. gives you more of a challenge and the better aimers would come out on top (sux for me )
Ye that match roxed
One weapon is enough.