®osrc3 R9 /SF/ 2: 1 *elitez* 27/01/2013

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FUBAR*ELITE'Z
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Re: osrc3 R9 /SF/ 2: 1 *elitez* 27/01/2013
*shorty wrote:

i agree. its also last round in osrc3. we can gladly play a normal regular cw vs elitez on qlinsta without any problems Winking

Lets hope so , lol

outofhere!
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Re: osrc3 R9 /SF/ 2: 1 *elitez* 27/01/2013

maybe we make standart quakelive maps with standart Excessiveplus Banner!

Problem solved!

GG SF and Elite`Z

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You Fuckers
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Re: osrc3 R9 /SF/ 2: 1 *elitez* 27/01/2013

or better, we get back to the good ol baseq3 map and get over this pointless map switch? I know shit about maps and stuff, but i really can't see the clue in changing one map into another which looks almost exactly the same except that it creates lots of troubles

The bullet hole looks so right in your head,
like it'd been missing all along.
The blood streaked across your face
like some twisted lover's deformed lipstick trace.
Staring at your reflection
wondering how you're still alive.
Wondering if she's somewhere laughing,
deciding whether to let you die.

"if one has to be scared to lead a decent life his weakness is obvious" (cit.)"I do not hunt freaks, freaks hunt me" (cit.)"Lady, – he whispered with concern, your
eyes are so empty" (cit.)

stylish
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Re: osrc3 R9 /SF/ 2: 1 *elitez* 27/01/2013

seems sexy win here;)

JUMPS'FPS!
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Re: osrc3 R9 /SF/ 2: 1 *elitez* 27/01/2013
You Fuckers wrote:

or better, we get back to the good ol baseq3 map and get over this pointless map switch? I know shit about maps and stuff, but i really can't see the clue in changing one map into another which looks almost exactly the same except that it creates lots of troubles

Agree, I won't say I care a lot about shit going on qlinsta, but since Ive downloaded that qlmap pack it affected on my standart shaders (dm17 teleport and rocket for example). At least I could ref some games on qlinsta, but I haven't ref nothing because of that problem.

!@#$%&*( terror )_
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Re: osrc3 R9 /SF/ 2: 1 *elitez* 27/01/2013
JUMPS'FPS! wrote:

You Fuckers wrote:
or better, we get back to the good ol baseq3 map and get over this pointless map switch? I know shit about maps and stuff, but i really can't see the clue in changing one map into another which looks almost exactly the same except that it creates lots of troubles

Agree, I won't say I care a lot about shit going on qlinsta, but since Ive downloaded that qlmap pack it affected on my standart shaders (dm17 teleport and rocket for example). At least I could ref some games on qlinsta, but I haven't ref nothing because of that problem.

f1, i also don't see anything good, only problems... If every clan will edit maps and add their banners it would be complicated as hell

BOZO
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Re: osrc3 R9 /SF/ 2: 1 *elitez* 27/01/2013

Depends on the banners! Smug

EVILUTION
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Re: osrc3 R9 /SF/ 2: 1 *elitez* 27/01/2013
BOZO wrote:

Depends on the banners! Smug

DATT PK3 file, any links? pls?


Sometimes I wish I was a NEET again, but life is too fucking expensive man.
The weak plot revenge, the strong forgive and the Lucky forget, but Fiend, Fiend no longer gives a shit

◀█ BIG BOB wrote:
Man you even sound like Lego's

You Fuckers wrote:
I would cut my fifth finger to bang her actually

You Fuckers wrote:
BELIEVE IN BLASPHEMY

BOZO
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Re: osrc3 R9 /SF/ 2: 1 *elitez* 27/01/2013

It's self-made but I'm not sure if I kept it. Will post if I found it! Winking