plusN.cfg | 2.4
i have just replaced mapitems
have a look at N.mapitems.cfg
[code:1]
modifyitem(1, "WEAPON_PLASMAGUN", "ITEM_HEALTH_MEGA", "90", "300");
[/code:1]
PlusN.cfg v2.2 DOWNLOAD HERE or at the first page
[code:1]
- change - Default settings for team kills are: if u going to kill team mate u going to kill yourself or freeze yourself. If xp_clanwar going to be set to 1 u going to kill team mate or freeze him
[/code:1]
_______________________________________ update 23:59 10.02.2010
Some whineinput:
- Knockback - To much, to fast & uncontrollable. The warp effect from the bfgjump also makes it pretty much impossible to hit enemy. Suggestion, use values from plusbeta instead.
- Splashdamage and splashradius, reduce reduce reduce!
- Startweapon railgun - Change to lastweapon instead, really annoying setting.
- Teleport speed - Disable.
- xp_physics, set 3 default instead of 7.
My 2 cents. Cheerio /L.
FORCE RESPAWN = 20 s ?
- pretty fuckin genius. ... lets better make 10-20 minutes
If you can't say ur critics objectively without any sarcasm or ironie, let it.
But you understood what i said,..yes ?
ForceRespawn 20 seconds is too long. Time is what you dont have.. in 10min (or less) duels.
Instead of doing XP_SNOWSTYLE,OR WEAPON STYLE i dont even know and dont even want to know what is that.. Better make something like /callvote mode plusNduel ..wich will adjust all the necessary settings for duels, like forcerespawn,bla-bla-bla..etc
but u know g_forcerespawn is not related at all with plusN.cfg, and if u do want a specific g_forecerespawn time set it in N.clanwar.cfg or in server config
if that was a suggestion to change the default value through plusN.cfg, I'll consider that, since then use server.cfg or N.clanwar.cfg to set it to what u want
also u should know, the commands per game type loads itself without any votes
btw. if u don't want to know any server side commands better ask someone else to manage the server
in cpma:
/callvote mode vq3dm
will automatically set weapon respawn to 5, timelimit 15 and fraglimit 0
So why not make some modes vq3dm like ..in e+ ? one fore duels, one for tdm, one for freeze..if needed. Wich will also auto-set all cvars to their values?hm ?
Maybe i dont know? maybe there already is such modes in E+ .. i dont follow all the excessive news. If they exist- notify me
Suggestions:
Remove teleportspeed (try playing overkillv3 or dm11 to see what i mean)
Reduce spawnprotection (you get no reward for dominating the map, instead the same guy spawns in your back - even 2 spawnkills in a row on the same person)
bfg - (something really needs to be done. splash kills in really odd situations delayed & from afar. Direct hits on other hand do not kill. Maybe this should be adressed to beast.)
Also perhaps reduce projectile splash (knockback/radius? Maybe this could help to slow down those insane warp speed bfg jumps aswell)
xp_physics 3 would be nice as standard aswell, since i suspect we will be forced to play cups with 7 as it is
Slower thawing speed (it kinda destroys the purpose of freeze and makes it semi tdm, coupled with the new spawnsystem it's chaotic and the nerve in playing is lost.)
F1, except for radius, because the radius is the same for splash damage and self knockback so it would affect movement.
F2.
Había una vez un barco chiquito...