plusN.cfg | 2.4
UPDATE DOWNLOAD HERE (click! click!) plusN.cfg 2.17:
[code:1]
- new feature - xp_roundRestartMapItems 0/1 :
• turning OFF or ON items respawn after round or team score
- new feature - xp_roundRestartPlayerStatus 0/1 :
• turning OFF or ON players health and armor after round or team score
- change - battle suit will spawn every 120sec, it was 180sec previously
- change - killing team mate in TAG will freeze him
[/code:1]
_______________________________________ update 13:07 05.01.2010
UPDATE DOWNLOAD HERE (click! click!) plusN.cfg 2.17:
[code:1]
- new feature - xp_roundRestartMapItems 0/1 :
• turning OFF or ON items respawn after round or team score
- new feature - xp_roundRestartPlayerStatus 0/1 :
• turning OFF or ON players health and armor after round or team score
- change - battle suit will spawn every 120min, it was 180min previously
- change - killing team mate in TAG will freeze him
[/code:1]
_______________________________________ update 13:07 05.01.2010
bs always all 120 min = 2 hours respawn nice fala i need it always after 4 maps
only a mistake in description, cfg have correct values
Thx for help fala, i go to update server
only a mistake in description, cfg have correct values
i know man only a little provocation
bug: The xp_weaponstyle 3 ("1.03 switchtime") is way faster than the real 1.03 plus switchtime.
K, I must have missed some setting then because from what I've tryed its faster o.O Using xp_weaponstyle 3 and default antyspam (1.) on mr serv, and it sure feels fast.
hmm, this might be the cause of ~100ms delay in 1.03mod but since switch times are even in xp_weaponStyle 3 it should have no any effect, can u measure it somehow, to not judge that by the "on my eye it looks like"?
I take it all back, I was wrong! It is the same. Think its the increase in weaponpower that fooled me.
Cheers /L.
Nop it isnt, its the same.
Había una vez un barco chiquito...