®TDML 6rd Round DIE 2:0 Dok \ 01.03.11
.:: Regular TDML
.:: 1st (Die map) q3dm7: 464-282 for Die
.:: 2nd (dok map) 6++: 197-129 for die
.:: Gametype: TDM 3vs3
.:: Timelimit: 15
.:: Fraglimit: 0
.:: Pure: Enabled
.:: Punkbuster: Enabled
.:: Server: DIE * WAR SERVER DIE * WAR SERVER
.:: Ref: pjax
good job hehe
Good game :]
gg, Hajd you stealed my scores visual idea...gonna kill youuuuuuu
Demos: http://www.speedyshare.com/files/27159724/TDMLr6_DIEvsDOK.rar
GG
GG.
.:: sv_Lag: Enabled
.:: physics 3: Enabled Noticed after cw :\ cuz it works like lag.
GG DIE, next time we will play better
Ps: lol @6++ zax->bye->az->connected , in this case .:: Last-minute-Luck: Enabled
.:: sv_Lag: Enabled
.:: physics 3: Enabled Noticed after cw :\ cuz it works like lag.
?? what seems to be the problem with server ??
Should I change any commands there ??
gYgY
GG