Excessive Plus v1.04-beta3
Error in Freeze Tag - LAVA "not working".
@Flex: If you still have problems, could you attach your config?
The Camels Clan wrote:On winXP server is fine on Linux not
For the moment its case-sensitive on Linux. So "Conf/Default.cfg" is not the same as "conf/default.cfg".
Rename the conf folder and all including cfgs to lowercase to fix it. This will change it the later release.wrote:1. When a weapon has a radius but no splash damage (like railgun in plus.cfg), when you miss the shot but the enemy is inside that radius, the hit sound sounds even when the enemy receives no damage at all. The stats however do record the shot as a miss.
Good catch.
wrote:2. Lag jumps aren't fixed yet.
What do you mean with "Lag jumps"?
wrote:It also seems to have problems with fancy names.
Unfortunately the encoding is broken. Thanks, will be fixed.
It was always lowercase, I copied conf & maps directories to /home/user/q3a/ and it works now.
dont know why if i will enambe game then /exec cfg i cant run singleplayer because game freeze on awaiting connection 0 and i need to use alt ctr del to disable game because even esc dont work...
but if i enable and i will not do /exec all is fine and singleplayer is runing without problemand second thing about models like slash and anarki:
in 1.03 when u was strafing there was a sound of touching ground after each jump, in 1.04 this sound is missing.... and also if you will jump in air and if you will fall down there will be no a pain sound even no sound when you will touch a ground ;P
When I want to exec cfg that got just my tag nickname I cant display it, it is execing but name is not appear.
Also this touching ground sound I noticed the same, is missing.
When I want to exec cfg that got just my tag nickname I cant display it, it is execing but name is not appear.
Thats the problem with the encoding.
Also this touching ground sound I noticed the same, is missing.
Thats because the no falling damage flag is set. When you turn it off you can hear those sounds. That is configurable.
And the lava is working. The only thing is that is not immediately as it was on 1.03. That is configurable tho.
New bugs:
- Chat protection in the cfg doesnt do anything. It should be removed because the var xp_chatprotection works fine and you can do a $xp_chatprotection = 0; in your cfg.
- Sometimes when a client disconnects the disconnect message appears twice.
Another bug, but its on the cfg only: when you set the gametype to return the flag a parse error appears saying that the entity Capture The Flag->Return Flag does not exists. I guess you misstyped this section on the default cfg on line 349:
[code:1] if ( $g_gametype == GT_RTF ) {
Return Flag *= 2;
}[/code:1]
It should be
[code:1] if ( $g_gametype == GT_RTF ) {
Flag Return *= 2;
}[/code:1]
I cant see my e+ tag on the game but I see it correct on web spider
wooow, looks very cool.
I was changing config from plusbeta to baseq3 and this popup was displayed
It was on winxp local server
I was changing config from plusbeta to baseq3 and this popup was displayed
It was on winxp local server
Thats because server is now dll based, not qvm.
wooow, looks very cool.
Dont happy so fast : D
It doesnt work anymore, dunno maybe it was 1 time luck that it was displaying me correct xD
or it should but is bugged
I saw myself twice correctly, on linux and winxp server
Didn't got time to test it yet, but nice work guys. It might be little late but better ever than never?
Hope this will get some fun in this mod once again, and would be nice if you take care of admin/moderators.