[Fixed] client crash
yesterday i played few maps in a row on aim+ freeze (the server is v2.2) without my client getting hung and/or crashed while actually having in my config following settings:
1. xp_drawconsole 3 or 7 (anyway, it definitely was new console);
2. xp_OnExit "screenshotXP jpeg;stoprecord".
additionally, my client gets hung (and crashes after a while) when i play on my home dedicated server (started from the same folder i start client from):
also happens if you carry out map_restart/map/load commands via ref *after* changing g_gametype (reproducible). if you *didn't* change g_gametype, then map_restart/map/load via ref works fine.server console looks like on the attached pic.
edit: also happens when using /reconnect cmd.
setting xg_drawconsole to 0 doesn't change anything, while setting xp_OnExit to "" actually helps to solve issues quoted above.
oh, client is 1.32c for windows
For my vid_restart don't work client crash evrything is ok when im not at server v2.2 when im connect and try to vid_restart got crash
Now I don't have any crashes with 2.2a when using map_restart/map commands as I had with 2.0 (reproducible), even with xp_onExit "screenshotXP".
Whenever I try to play Excessive v2.2a (multiplayer + bot match), it crashes with this error message:
restricted source tried to remove system command echo
I'm running it on Linux.
Fixed.
@omer666 this happend when using ioquake3. Update to v2.2b
with the new release i havent got any problems with /rcon map_restart so far or any other crash mentioned