Lakerman case
wrote:pls dont bann laker and the other jordan players..How much are they paying you?
Get on your knees and say again!
lolNice vid Camel. Biggest problem since the start was to prove (or better say investigate) who is who, and who is cheating and who's not from JO country
all those nicks....but at least it wont last long now.Cheaters Don't go away mad, just go away ^^
may your lack of honor serve you "right" in the future. sometimes I'm sad ppl dont kill themself when their honor is gone down the drain...it would be so much easier. I <3 Japanese way of thinking
open ur eyes first and then talk
When he looks at wall (through walls, maybe) looks weird and it's even more weird is that all rail shots are around hitbox, never straight to body, could be related to his ping....or not....but looks very very suspicious. What is this? WH + autoshot?
I'm not defending anyone not accusing for cheat, but isn't the shots that u see around hitbox caused cos of the ping ?
I mean, is it possible that what u can recorded with a good ping is different than the one u could record if you were in same country with same ping as the guy or even a record made by the player himself ?
Best is to make about same video with an unsuspected player from america like tavo (2xx ping).
I'm not defending anyone not accusing for cheat, but isn't the shots that u see around hitbox caused cos of the ping ?
I took a demo with high ping and there were no difference to how the shoots are registred. Either you play as a normal human being with shoots randomly placed over the hitbox (Yes, edge shoots do occur once in a while even if you are clean.)
- The important thing is that its imposible to hit multiple edge shoots in a row regardless of ping.
so after all .. this Mohamed guy is Slavin or not ?
hmm maybe a ban per Mohamed's ip will solve the mister and end this discution ^^
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epsislow
Sorry, i must be blind but i cant still see that the shots in the movie are proof of autoshooting.
I mean, they are for sure shots near the edges of the bounding box, BUT the crosshair of the player moves over the bounding box and only hits it when its exiting it. In my opinion, for an autoshoot to be proved it must shoot just when it first touches the bounding box, which it doesnt appear on the movie posted by camel (ok, except for the first and third shots).
Oh and btw, edge shots are more common that you might think. Maybe not for skull or good railers, but for me i just recorded a random demo (since i usually never record any demos) and noticed that most of the half of my shots were on the edges of the bounding box. I attach the demo if you dont believe me.
Sorry, i must be blind but i cant still see that the shots in the movie are proof of autoshooting.
I mean, they are for sure shots near the edges of the bounding box, BUT the crosshair of the player moves over the bounding box and only hits it when its exiting it.
Well, I can tell you my theory why the aim is on exit when the rail fires....
Since the time some cheaters aim touches the bounding box and the time that "signal" goes back to the player (cheaters) computer some amount of time (in this cases ~130-160ms) passes.
So imagine this: the server sends a signal that someones aim touched the bounding box and that signal travels to the clients PC ofc with the delay of the amount of his ping that he has.
SO, autoshoot cheat will activate "fire" button/signal immediately when the aim touches bounding box, but by the time that signal that shot has been fired comes to server, OFC the aim is gonna be on more distant place by that time.
And we only see what server shows us, so...its all with a little delay.
I bet that if some player (WITH same high ping) fires without a cheat (autoshoot in this case) and he hits in the mid area of the bounding box (like its normal in most cases) that you would, by the time "hi-ping time" passes, that his crosshair has moved even more out of the bounding box of the enemy model. Simply because "fire" button was pressed later and not right on the edge of the bounding box...
140+ ms is not a lot of time, but enough that a player moves his aim far away from the bounding box edge before we actually see the autoshoot in "action"....
Hope I made sense ..its pure logic
Now i've started thinking that most of cheater's catchers were cheaters or tried a lot because they know so much about it!
Fanatics! dedicated movies, demos, long discussions, lot of time spent on this proofing for?
They want make sacrifice someone :twisted: . Holy Inquisition of E+ :-#
Your explanation is incorrect. Aimbot tests are run locally in real time for the client. Ah and btw, 140 msec is a hell lot of time, aimbots would not be useful at all if they would depend on the server.
They want make sacrifice someone :twisted: . Holy Inquisition of E+ :-#
Its the main reason, yes...
Old website going down, new coming....so a sacrifice of several virgins (lol I might be even right in this case) must be done so the gods of virtual world don't send us some trouble....blood must be spilled when the moon si full btw.
And exactly at the moment all planets of Solar sistem make alingment so they create sign of Q3A
What a dilema Pomocnik....duuuuuh, hell yeah ^^