Maps propositions for Excessiveplus
just a guess about's asphyx idea
That's what i meant, yeah.
Another good idea would to make these sketches have dotted lines in places where there are no walls/you can see from one level to the other (for example, i assume you can jump down to level 0 from the bridge). Perhaps even mixed colors and blurred contours for whenever stacked floors overlap, taking advantage of the 3d architectural possibilities is hard when working with 2d drawings.
ye realy good map good job asphyx and ali
wrote:just a guess about's asphyx idea
That's what i meant, yeah.
Another good idea would to make these sketches have dotted lines in places where there are no walls/you can see from one level to the other (for example, i assume you can jump down to level 0 from the bridge). Perhaps even mixed colors and blurred contours for whenever stacked floors overlap, taking advantage of the 3d architectural possibilities is hard when working with 2d drawings.
yeah thx ali / mad .. sry was 30 mins on work in my break time... .but the levels and areas are cool now i think .exactly what i ment. potential to make more details or ?.....when anybody want to make it !
yes that was my idea u can jump from bridge to level 0 and go down to level 1 where the teleporter is.but the bridge is only combinated with level 3, what do u think about my theme. the screenshot with the bridge on it ..i think that style texture is cool for the hole map or?
yep i like that style of texture.
ok asphyx, will take ur map on
nice ....thx man..any questions or suggestions call me ...
here it is with all my changes
and add the nice logo and ur name !!!
I made bridge room larger, added podium.
New version.
http://www.speedyshare.com/files/25606201/mario.pk3 (type ''/map mario'' in console to play)
Plz focus on map concept first. Teleporters, textures, lights, fog, doors after. Iam still thinking columns should be removed. Have any ideas?
And would be nice to see other ppl opinions too.
make dedicated topics for ur projects
hey this is something i made on paint which give you the idea of what a vertical level would/could look like. yea ok its not very neat but i want to fly up and down as well as horizontally.
for texture an stuff it would be nice to imitate an tunnel system with even spaced lighting.
some of the cube areas would be tubes/sewer like. also big enough to fly thru
if it looks like a mess to you
nice paint skillz ontopic to thread question - dont rly care much about textures and etc, want smth easy and faster like overkill ot ermap3 but not so big boredom like lunx3dm1
ok asphyx, will take ur map on
Wanna avoid seeying mow, skull & co
Check this peacefull place