®ZMB 2:1 MU//11.02.13

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rage+
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ZMB[2:1]MU - 11/02/13

  • Map 1: cpm14[MU Map]
  • Score: ZMB[16:12]MU
  • Map 2: 6++[ZMB Map]
  • Score: ZMB[11:14]MU
  • Map 3: Overkill[Tie Map]
  • Score: ZMB[13:12]MU

  • Gametype: TAG
  • Players: 4v4
  • Timelimit: 15 Minutes
  • Fraglimit: 0
  • Config: plusN.cfg
  • Punkbuster: ON
  • Pure: ON
  • XP_Itemstyle: 1

GG's and thanks for ref turbo.

JUMPS'FPS!
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Re: ZMB 2:1 MU//11.02.13

Xed too lucky at cpm14 but gg. Sorry my pc fucked up at the last min XD

dr4nzy
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Re: ZMB 2:1 MU//11.02.13

Sry team on cpm14 we played 3vs4 my frag so bad...gg zmb

Case: THERMALTAKE V200 TG
PSU: THERMALTAKE 600W
Cpu: AMD RYZEN 7 3700X
Motherboard: MSI X570 GAMING PRO CARBON
Graphic card: MSI 5700 XT 8GB
Ram: GSKILL 2X8 GB DDR4 3600MHZ
Monitor: ASUS TUF 165 HZ VG27VQ
Mouse: RAZER DEATHADDER BLACK EDITION 3.5G
Mousepad: RAZER GOLIATHUS SPEED EDITION
Headset: Oem Headset
M2 SSD: XPG 512 GB
its me :F > https://www.youtube.com/watch?v=0HtyF0jux2Q

Amati
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Re: ZMB 2:1 MU//11.02.13

ggs

*ZMB*GANGSTR*
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Re: ZMB 2:1 MU//11.02.13

GG

RIX!·SOUL·
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Re: ZMB 2:1 MU//11.02.13

gg's pretty turbulent first map Big grin didnt see next two but looks close on the scores, so gg Happy

BENG . HUN
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Re: ZMB 2:1 MU//11.02.13

Yea yea were GoodGames and adrenalized moves Happy Also close scoring on every maps. Thanks for the game MU, we are open for revenge Winking Thank You Turbo for Your time (and Amati for co-ref on overkill).

eu.jeff
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Re: ZMB 2:1 MU//11.02.13

GG both

Feedback on the server ?

apollojr'ng
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DE Germany
Re: ZMB 2:1 MU//11.02.13

gg but i got kicked always from my pc.. jeff feedback: mhh like other war servers Happy


RIX!·SOUL·
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Re: ZMB 2:1 MU//11.02.13

there was sth wrong with the cfg we had to figure out first, and afterwards it felt like movement grens/bfgs were too strong, turbo should know more about this
otherwise server was stable for the 1 map i played, my loss just doesnt like it

BENG . HUN
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Re: ZMB 2:1 MU//11.02.13
RIX!·SOUL· wrote:

there was sth wrong with the cfg we had to figure out first, and afterwards it felt like movement grens/bfgs were too strong, turbo should know more about this
otherwise server was stable for the 1 map i played, my loss just doesnt like it

Exactly like Rix described. I felt the granade, rocket and bfg were stronger than on avg plusN settings for moves, they were pushing You to more distances. About PB, I like this server the most smoothie nowadays. No drops, stops, insane hangs in-the-air and mouse-autoshootin bug disappeared, too. So worked really cool 4me (also using with setting pb_sleep from 60 to 250), apart from this plusN cfg issue.