Excessive Plus v2.3
Hello mod developer! New question for you: Can make in new mod version, so you can see frozen players (your team) through walls? Example QuakeLive..
Reason: It takes a long time to teach players, orientation on the map, and those who can do that is more like a rogue, than on good players Quake3.
Not bad idea, but this might lead to easy wh.
Its good idea, even it wouldnt be smth new for jabs
epic bantz
and custom/remade (i may say w.high quality) textures in main pack,
cuz original ones belongs to id.. right ?
Does anyone knows how to implement this ?
// map voting only in the first 2 minutes or if teams haven't scored yet
if ( mapTime() < 2*60 || ($g_gametype >= GT_TEAM && !teamScore()) ) {
map {
// ...
}
}
Ive tried a few different ways and the closest I got just doesn't seem functional .
mapTime() < 2*60 || ($g_gametype >= GT_TEAM && !teamScore()) )
I don't know a single programming language, but might I give u an idea, that your code doesn't work because mapTime could also refer to the time played , so imho it might be better to use "if mapTime = 0 & teamscore = 0", or even better to use "if g_warmup = active { allow vote }"
mapTime() < 2*60 || ($g_gametype >= GT_TEAM && !teamScore()) )
I don't know a single programming language, but might I give u an idea, that your code doesn't work because mapTime could also refer to the time played , so imho it might be better to use "if mapTime = 0 & teamscore = 0", or even better to use "if g_warmup = active { allow vote }"
Yap ill have to stick with teamScore.