Custom resolution causing lagg?

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khaz'
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Hey.

Today I've spotted one thing. I have this notebook since year and the game on it was a bit laggy.
My graphic settings are custom because it's 1366x768, 15,6".

I am using those screen settings to play:

r_mode -1
r_customwidth 1366
r_customheight 768

On this setting in the most of the public servers I've couldn't hit a single shot directly to a body, I had to aim to the place where enemy was about 0,2-0,5 sec ago. In the private servers like asphyxland all was ok. Till the few days ago when my game became laggy in every e+ server.

Today I was experimenting with settings and I discovered that after changing mode to normal like 800x600 or 1024x768 the problem is gone, my game became stable and finally I can hit something.

Is it normal? Does custom settings like above are causing lag? Custom screen settings shouldn't be used at all? Or maybe I did something wrong? Any ideas or reflections about that?

_= edit:
One more thing, do anyone of you who is using custom graphic settings have a problems with it? Or maybe you don't have any problems at all?

Thanks for the answers!

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Re: Custom resolution causing lagg?

which graphic card you have?

btw: never recognised a problem running custom resolutions ever.

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Re: Custom resolution causing lagg?

Sure a higher resolution will cause a higher gpu use, like a higher fov...

edit : with my old netbook, I couldnt have more than 80fps, and that was never stable. FPS drops cause packet losses, so it can be linked. How high is your frame rate?

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epsiplayer
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Re: Custom resolution causing lagg?

what settings you have for
r_swapInterval (vsync)
r_displayrefresh (refresh rate)
in your config when you use that custom resolution?
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epsislow


0MS
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Re: Custom resolution causing lagg?

I have same resolution(1366x768) and I can't make normal screenshots.

POPE * R5QT
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Re: Custom resolution causing lagg?
0MS wrote:

I have same resolution(1366x768) and I can't make normal screenshots.

lower the screensize what monitor you got ?

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eu.jeff
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Re: Custom resolution causing lagg?

expirienced the same on custom resolutions, alway's when you hit on youre monitor then you didnt hit on server, but when you use a standard quake 3 resolution all is fine and hits are hits..

POPE * R5QT
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Re: Custom resolution causing lagg?
khaz' wrote:

Hey.

Today I've spotted one thing. I have this notebook since year and the game on it was a bit laggy.
My graphic settings are custom because it's 1366x768, 15,6".

I am using those screen settings to play:

r_mode -1
r_customwidth 1366
r_customheight 768

On this setting in the most of the public servers I've couldn't hit a single shot directly to a body, I had to aim to the place where enemy was about 0,2-0,5 sec ago. In the private servers like asphyxland all was ok. Till the few days ago when my game became laggy in every e+ server.

Today I was experimenting with settings and I discovered that after changing mode to normal like 800x600 or 1024x768 the problem is gone, my game became stable and finally I can hit something.

Is it normal? Does custom settings like above are causing lag? Custom screen settings shouldn't be used at all? Or maybe I did something wrong? Any ideas or reflections about that?

_= edit:
One more thing, do anyone of you who is using custom graphic settings have a problems with it? Or maybe you don't have any problems at all?

Thanks for the answers!

i use custom settings and have had no problems with lag
r_mode -1

r_customwidth 1920

r_customheight 1080

>RSQT<CLAN TEAMSPEAK
173.199.64.246:9270
TS 3 Info
Default Channel
private

DR*DIABLO
EL-D1ABL0's picture
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Re: Custom resolution causing lagg?

how many fps u got? do u use com_maxfps 125? i think that maybe ur graphic card goes under stress with that resolution so ur fps drops too much then u got lag, but it's strange that happened only from new year, maybe when u changed xp verision u touched something in cfg...let us know more..

BASTEK
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Re: Custom resolution causing lagg?

i use this same settings on graphic and for me works everything clear..what card you use ?

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0MS
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Re: Custom resolution causing lagg?

I found solution. Only .jpeg screenshots can be made properly on high
custom resolution. .tga probably uses to much memory. Earlier, when I
had another config, game automatically made screenshot(tga) at the end of match and I noticed that it always slows down the game for ~10 seconds, sometimes game even crashes. Unfortunately, it can't be fixed because renderer is located in quake3.exe