Plus.cfg Download and Suggestions
getting a division by 0 blah blah blah windows error when i tried to watch chronos demo.
ok worked in defrag
2 is a good amount i think, this has been asked for on my servers and i kinda feel myself that this is one way forward. would this be best suited for all g_types?
at least, i dont want to remove multijumps
just look to zoo, they become a strong team, just missing a bit teamplay.
but at least, do u need so many multijumps? i would love to c just 2 mjs instead of 4 or 5 (number of jumps after jump from floor), i think all moves would be still possible, u r than just not allowed to do mistakes in movement? and wouldnt that make it more interesting?
3 is the right value (compromise between 4or5 and 2)
My opinion Dont change anything :!:
wrote:at least, i dont want to remove multijumpsjust look to zoo, they become a strong team, just missing a bit teamplay.
but at least, do u need so many multijumps? i would love to c just 2 mjs instead of 4 or 5 (number of jumps after jump from floor), i think all moves would be still possible, u r than just not allowed to do mistakes in movement? and wouldnt that make it more interesting?
3 is the right value (compromise between 4or5 and 2)
when you say 3 do you mean 3 jumps in total or 3 multijumps?
first jump is not counted as a multijump in cfgs. so if multijumps were set to 2 you would have three jumps..
jump + mj + mj
I tried the second jump as well, but the problem is the reload time of the bfg, i'm missing a few miliseconds then it would work too. In fact you are right HQ, I was much slower then you in ctf4, and probably as well in ctf3, but what I wanted to show is, that it IS possible even without MJ's
chrono, being slower = gettin railed in the ass.
e+ should be getting faster, not slower
disagree. it's fast enough. we need some sense within all the chaos. an order layer within a disorder layer within an order layer etc etc.
at least, i dont want to remove multijumps
just look to zoo, they become a strong team, just missing a bit teamplay.
but at least, do u need so many multijumps? i would love to c just 2 mjs instead of 4 or 5 (number of jumps after jump from floor), i think all moves would be still possible, u r than just not allowed to do mistakes in movement? and wouldnt that make it more interesting?