Plus.cfg shotgun rail trails - yes or no?
wrote:if you miss, the trails can be a locator of where you areThat's why u have sound ...peace...
lol pwnd
@hq dunno why it is, but sometimes while switching my sg still has all trails and my rail didnt had a trail, tweaking around with the wait vaue didnt helped.
i dont really have any other issue with the sg rail trails except that they look so horribly excessive. but then i guess that was the point. . anyways havent got any problems with it cos sg is a weapon o use seldom, mostly cos i hate it. its stupidly overpowered in plus.cfg, even tho i suppose its overpowered to balance the other weapons. the only time i use sg is when i have quad and someone spawns near me.
but in the spirit of customizability, it would indeed be nice to switch this from a server side to client side setting.
ps: hq's binds worked perfectly for me, dunno what the bug ur talking about is.
pps: can u use vstr's in e+?
yeap u can
[code:1]
//--------------------------------------------------------------------------
////////////////////////////////////////////////////////////////////////////
//---=[]-weapon cfg-[]=-----------------------------------------------------
// script 1
set sg_use " cg_railTrailTime 0 "
set sg_nouse " cg_railTrailTime 1100 "
//
bind x "vstr sg_nouse ; weapon 1"
bind t "vstr sg_nouse ; weapon 2"
bind i "vstr sg_use ; weapon 3"
bind l "vstr sg_nouse ; weapon 7"
bind o "vstr sg_nouse ; weapon 8"
bind mwheelup "vstr sg_nouse ; weapon 5"
bind s "vstr sg_nouse ; weapon 4"
bind w "vstr sg_nouse ; weapon 9"
bind y "vstr sg_nouse ; weapon 6"
//-------------------------------------------------------------------------
///////////////////////////////////////////////////////////////////////////
[/code:1]
or iven
set g1 "sex male"
set g2 "sex female"
bind x +vstr "g1 g2"
// played on this script awhile against gauntlets and inded somtimes u dont have rail trail on rail and somtimes u do have trails on sg, it hapens when u swich weapons fast and dont lett go attack button, also when u due swiching hold 2 weapons keys at same time, holding weapon key and fire at the same time
Main problem is:
It cant be removed from movies. no config setting will help you there...
U have a possibility foksie. Record it 2 times.
One with railtrailtime 0
ONe with waht u want
Bit more work. But the current vote is not clear.
not quite a solution in ffa since sometimes shotgun trails and rail trails overlap
and no, i dont intend to cut each frame up and edit one of the trails out ;>
Since we have no minority untill now, which would for us a 3/4 minority, we not tend to remove the trails from plus.cfg.
would be unfair to the the other half of voters.
ahaha interesting way to put it. it would be unfair to the other half of the voters. $$
He didn't 'give' example but he mentioned different trailtime for each weapon. I tried it and in some cases during real action it didn't work really nice. Skull found it "buggy" too.
Anyway, just asking if people are interested in the change and some seem to be. As i said the True solution to all this is to make a clientside command ;]
....1.04 where are you?