plusN.cfg | 2.07
cpm switch was already possible in 1.03, so keep e+ switch in ur config.
Hi Fala & Mnc. (so far great work)
I'd like to give some constructive feedback.
1) Switch
After testing this cfg in public and fw's, I feel strongly about having a "equal" switch time between all weapons. Although it's an interesting concept to have different individual weapon, It seems to disrupt the "flow" of the game. Example: I have seen many people shout "lag" and "wtf weapon didn't shoot" Personally, I liked the idea of it, but it really doesn't seem to work in the excessive plus mod.
2) Ammo
Let's face it, unlimited ammo has always been a silly thing to have. Perhaps a realistic amount for each weapon would be nice. Not saying completely limit it, but a realistic amount with some kind of individual weapns regen amount depending on the weapon.
3) Suicide time
Mnc already knows this one if you hold /kill and click fire, you can respawn a lot of times before the map starts, flooding the console. (a higher time would be good)
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4) MG Damage
In Plus cfg, MG damage has always been too low in my opinion, compared to other weapons. Perhaps a slight tweak up on the damage would make it more interesting (or increasing the speed a bit)
5) LG Damage + Splash
Not sure what you have changed here, but less splash and more damage is a thing which plus.cfg always needed.
6) Grenade Damage
I might be wrong, but it feels like there more damage on the nades than in plus. (sorry I didn't check it)
7) Slower Rockets
Realistically, does anymore need to shoot so many rockets one after the other? A slight reduction would be nice.
That's all my feedback at the moment. It would be nice if you could respond with any test/trial results
1) Switch
After testing this cfg in public and fw's, I feel strongly about having a "equal" switch time between all weapons. Although it's an interesting concept to have different individual weapon, It seems to disrupt the "flow" of the game. Example: I have seen many people shout "lag" and "wtf weapon didn't shoot" Personally, I liked the idea of it, but it really doesn't seem to work in the excessive plus mod.
sometimes i say that xD, cuz i changing weapons a lot. and i like fast switch.
What about unfrosting with gunfire's.....
I haven't tested enough, but seems good till now.
Can you pls change sky for Grenade Launcher And/Or BFG
Sky = yes;It's a must for me on some maps such as overkill in LG room or others.
I can't tell how many times I got killed why in the sky with no more jumps and falling down (can't do anything after the initial BFG move)
At least, give it a try in next version
And maybe, isn't it better to start with rail ?
Start Weapon = WP_LAST_USED; Start Weapon = WP_RAILGUN;tx
still no answer ?
2.04 : DOWNLOAD HERE
- new feature - xp_WeaponStyle 1/2 {1 = CPM Switch style (fast switch from MG-type to POWER-type weapons) / 2 = Excessive Plus switch style (fast switch from POWER-type to MG-type weapons)}
- change - PG, LG, MG switchtimes -> reduced to -1 (~100ms)
________________________ update 16:02 07.06.2009
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U did probably notice switch times changed in 1.04beta5, and now it works like CPM [ fast switch from LG to Rail ]
That’s why in Config there is new feature xp_WeaponStyle 1/2 that allows to control switching style
1 = CPM [fast switch from LG to Rail, it’s default]
2 = Excessive Plus [fast switch from Rail to LG, ExcessivePlus 1.02 style]
Now it depends on u what type of switch u want to have on yours server.
If u want have ExcessivePlus method u should put into yours server cfg:
set xp_WeaponStyle “2”
If u want keep new CPM method just leave it as it is, u might also set in server cfg:
set xp_WeaponStyle “1”
I would be glad to hear any feedback about both switching methods so if u can test them out on matches!
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