-: Excessive Dawn Weapon Config :-

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S3c|¯3¯|¯ [EN]
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-: Excessive Dawn Weapon Config :-

make rail damage 400 so the items make some sense Winking
better 380 or so...
why should you spend time on picking up health/armor if they dont help you a bit against the weapon being used for >70% of the kills?

x.foksie'loy.drt?
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-: Excessive Dawn Weapon Config :-

So don't spend your time picking them up Smug

They help against the main camper weapon, BFG. That is their main and only purpose.

I am proud of spreading a pirated Excessive Plus version and claim to be the original author, yay!

x.foksie'loy.drt?
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-: Excessive Dawn Weapon Config :-

Ok, time to start making the final version.

Post suggestions as to what you liked and what you didnt like sofar.

Here are some of the changes i will implement, as it is now.

  • max health set to 350
  • small health set to 20
  • Nade regen to rail style in ctf (so you cant run out at all).
  • BFG regen to rail style in ctf.
  • Removing quad in CTF and putting in Haste.
  • Rail position will spawn quad in TDM.
  • Suit to duration 30.
  • Camp protections tweaked.
[/]

I am proud of spreading a pirated Excessive Plus version and claim to be the original author, yay!

mow Q [EN]
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Joined: Nov 2003
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-: Excessive Dawn Weapon Config :-

well, i have a totally new idea for edawn.

BFG, Nades, Rail and Rocket, Ammo = 1

With regeneration 10 ms faster then cycle. To avoid totally that players keep pressing fire and have to leave fire button so ammo regenerates in time if they leave firebutton, but ammo never runs out.

I tested on sp, worked good...

Also, please make battesuit beatable. 3-4 railshots to hunt down.

x.foksie'loy.drt?
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-: Excessive Dawn Weapon Config :-
mow Q [EN] wrote:

BFG, Nades, Rail and Rocket, Ammo = 1

thats how it works in m0ve and m0ve players have no problem with it.

but for some reason every single plus player complained that he runs out of ammo. go figure.

will make a test version with such settings, so people can try it out.

I am proud of spreading a pirated Excessive Plus version and claim to be the original author, yay!

mow Q [EN]
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-: Excessive Dawn Weapon Config :-

i must admit, i never played m0ve, sry...

1st_In_Hell
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:)

Dont read everything but for remove spam we need only two things:

change cfg as bfg cant kill,bfg only for moves and jumps
rockets shoot slower (more time when u want shoot another)

Nothing more for me Happy

mow Q [EN]
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-: Excessive Dawn Weapon Config :-

better u would have read everything, so u could have saved to write ur post Big grin

Laktos
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-: Excessive Dawn Weapon Config :-

Since some public servers now host this cfg - I've noticed one thing, jumping feels really strange, not smooth at all on edawn cfg. (Happens on any server when you load it)

It's like jumplags, but still not - It's just feels way off, anybody else noticed this?

Alla blå bär är blå bär - även blåbär - men det är bara blåbär som är blåbär.
A cloud pooped out a rainbow turd.

[MR.]KAKTUS
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-: Excessive Dawn Weapon Config :-

hmm 1 thing that i admited. imo on edawn SG is too strong but LG is too weak. LG becomes useless cos MG is way stronger.

2 beer or not 2 beer

ASSCARI * DSS wrote:
Kaktus has beer instead of brain, so better dont wait for him Tongue