-: Excessive Dawn Weapon Config :-
make rail damage 400 so the items make some sense
better 380 or so...
why should you spend time on picking up health/armor if they dont help you a bit against the weapon being used for >70% of the kills?
well, i have a totally new idea for edawn.
BFG, Nades, Rail and Rocket, Ammo = 1
With regeneration 10 ms faster then cycle. To avoid totally that players keep pressing fire and have to leave fire button so ammo regenerates in time if they leave firebutton, but ammo never runs out.
I tested on sp, worked good...
Also, please make battesuit beatable. 3-4 railshots to hunt down.
i must admit, i never played m0ve, sry...
Dont read everything but for remove spam we need only two things:
change cfg as bfg cant kill,bfg only for moves and jumps
rockets shoot slower (more time when u want shoot another)
Nothing more for me
better u would have read everything, so u could have saved to write ur post
Since some public servers now host this cfg - I've noticed one thing, jumping feels really strange, not smooth at all on edawn cfg. (Happens on any server when you load it)
It's like jumplags, but still not - It's just feels way off, anybody else noticed this?
hmm 1 thing that i admited. imo on edawn SG is too strong but LG is too weak. LG becomes useless cos MG is way stronger.
So don't spend your time picking them up
They help against the main camper weapon, BFG. That is their main and only purpose.
I am proud of spreading a pirated Excessive Plus version and claim to be the original author, yay!