The Gothic Ruins (new map I'm working on)
I've started production of a new map, 2 days ago. It's going to be a very gothic styled map rich with detail. Here's what I've done so far.
I like the wallss with all them textures and trims. buttt make sure the areas like the colomns are just as textured as the walls otherwise they look bad like a low poly model in cyrsis.
also people like thick walls and things which look solid and real so keep you architecture uniform.
however its looking gud keep going
How about adding some sort of red shy? That would fit imo.
How's your map going on, Meteor?
xd its going ok. but every time i compile it i see something i wanna change lol. (looking for high res skybox with a lovely blue sky and sand or maybe a lake, atm its mountains). i promise i will release something soon however I'm a perfectionist. also its alot lighter than before.
grim add me on msn ( ) or skype ( carbonsnowman ) then you can contact me if you need helps. hey you probably teach me something .
mikey i like the fact that your map is gonna be bright with sand and blue sky it will be good for change after looking at reversed pentagrams and demons all the time
although i like attention this is grims topic about grims map :PPPP sorry grim.
how about respawns in midle off air ;]
Thanks for cool map
Red shy?
What the fuch? Yes shy you nitpicher. Ohay?
Ofc I was talking about the sky, sorry for typo. However, I am curious to see the map once it's done.
Progress.
Quakehell