The Gothic Ruins (new map I'm working on)
18. April 2011 - 6:47
#23
Re: The Gothic Ruins (new map I'm working on)
nice skybox
19. April 2011 - 10:53
#25
Re: The Gothic Ruins (new map I'm working on)
xd the sky is nice. I don't think I've ever seen so many rotating things in one go haha. Watch out tho read up about ID's func_rotate its not the most reliable of entities.
18. June 2011 - 3:40
#27
Re: The Gothic Ruins (new map I'm working on)
OOooo lovely
i see one mistake at 1:10
18. June 2011 - 3:41
#29
Re: The Gothic Ruins (new map I'm working on)
Its a moving deform shader thingy keeps phasing in and out of the fixed (horizontal) brush work. its not that bigger deal to be honest but its for the sake of looks and cleanness.
Thanks for the feedback, I'm working on the map (adding new rooms, staircases, etc.). Transparent lava? Hmm, I have no idea how to make it transparent.
Quakehell